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NPC Generator

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Advanced [show]


Henry Royal, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. His blonde hair is drawn into a tight pony tail with a skull scrunchie. This gray eyed northerner is not easily forgotten.

Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a xeno-phobe, disliking non-Humans.

History: Henry was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: Sabotage a competitor; and seeks redemption

Flaws: Insane, Racist. Bonds: Attractive, Family, Criminal record, Job. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Henry Royal, Male Human Commoner 2
Medium (5'10") Human, Lawful Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 10000 cp. Tourmaline (150 gp). Red spinel (150 gp). Coral (150 gp).


Social Check DCs


Nim Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His auburn hair is slicked back into a classic pompadour. He has a dull look in his blue eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Nim was born the youngest of three triplets. In his 11th year, his parents were killed by a giants raid, leaving Nim alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: Regain custody of his son; and to be a barber again

Flaws: Racist. Bonds: Job, Family, Enemies. Occupation: Laborer

Voice: pre-pubescent

Attributes [hide]

Nim Connors, Male Half-Elf Warrior 7
Medium (5'10") Half-Elf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Giant, Goblin, Draconic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 80000 cp. Gold music box (2000 gp). A delicate brass dragon egg (70 gp). Silver comb with moonstones (600 gp). A roughly beaten golden orb (180 gp).


Social Check DCs


Emerald Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear grey tank tops with blue pants, and a wedding ring on his right hand. His orange fur is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Sellsword business at a young age. His family was turned out during the war. He and his family wandered north to less war torn lands. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Shy, PTSD. Bonds: In love, Attractive, Job. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Emerald Of Spirit, Male Tabaxi Fighter 2
Medium (6'1") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 110 gp.


Social Check DCs


Shifting Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a yellow tunic with brown highlights, and long green pants that bunch up around his shoes. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a rose on it. His beige fur is greasy and uncared for. This amber eyed westerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His job bores him to no end. He has decided to make it more interesting.

History: He was born on a small isolated farm. His homeland was ravaged by war and he spent much of his life rebuilding it. He has dedicated himself to building a better village for his children.

Motivation: He wants revenge against gnolls; and he has decided he is irredeemable

Flaws: Ugly, PTSD. Bonds: Nature, Adventurer, Criminal record, Enemies. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Shifting Peak, Male Tabaxi Expert 5
Medium (6'9") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)8 (-1) 15 (+2)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bhevek Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a long, yellow cloak. He is bald on top and has large red tufts of hair around his ears. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A true patriot, Bhevek would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Military, Rich, Immigrant. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Bhevek Jamjar, Male Halfling Rogue 5
Small (2'11") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Athletics +4, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 300 gp.


Social Check DCs

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