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NPC Generator

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Advanced [show]


Altho Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. He has gleaming, smiling green eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Altho was born the youngest of three triplets. A gifted student he started as a Banker, but he got bored and became a Cartwright. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To clean up the streets; and to reunite with his absent father

Ideals: Joker, Justice. Bonds: Family, Job, Guardian. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Altho Sunmeadow, Male Halfling Commoner 8
Small (3'4") Halfling, Chaotic Good (CR 8)
Armor Class 15
Hit Points 22 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)16 (+3) 10 (+0)15 (+2)
Skills Investigation +6, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Giant, Celestial
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1100 gp.


Social Check DCs


Serpent Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely pastel suit with red socks and a vest with buckled shoes. He has white fur. He has a dull look in his hazel eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invites people to come help in his community garden.

History: His father raised him in a mountain cabin. He worked as a nervous Knight and found it very stressful. He has worked as a Knight like his mother before him.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a mayor again

Ideals: Joker, Philantrophist. Bonds: Nature, Job, Slave. Occupation: Knight

Voice: Russian accent

Attributes [hide]

Serpent Shoe, Male Tabaxi Sorcerer 5
Medium (6'7") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills History +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 600 gp.


Social Check DCs


Altho Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a blue collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. His silver hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Rich. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Altho Glenfellow, Male Halfling Paladin 13
Small (3'2") Halfling, True Neutral (CR 13)
Armor Class 13
Hit Points 106 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)16 (+3) 17 (+3)14 (+2)
Skills Religion +7, Survival +7
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Elven, Orc
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: Solid gold idol (1000 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Quick Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man wears a white tunic with brown highlights, and long pastel pants that bunch up around his shoes. His clothes are grease stained in places. His cinnamon fur is braided into rings. His amber eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Guard again; and further expansion of business

Ideals: Artistic. Bonds: Poor, Immigrant, Job, Slave, Debt. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Quick Shoe, Male Tabaxi Fighter 10
Medium (5'2") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 52 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)17 (+3) 13 (+1)13 (+1)
Skills Insight +5, Religion +7
Senses Passive Perception 11
Languages Common, Celestial, Auran, Druidic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Richard Graham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Jeweler does. His blonde hair has been sun bleached extensively. His brown eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north to a Jeweler, Richard learned a great deal about his mother's area of expertise. His parents enrolled him in a Rogue school at a young age so that he could practice his psionic talents. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Richard Graham, Male Human Rogue 11
Medium (6'1") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 71 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +4

Possessions: 800 gp. Black pearl (600 gp). Alexandrite (600 gp). Aquamarine (600 gp). Amethyst (120 gp). Deep blue spinel (600 gp). Freshwater pearl (7 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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