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NPC Generator

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Advanced [show]


Dimble Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. He wears his silver hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He receives visions of the future at random moments

History: The child of southern immigrants he idolized his mother. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in quarterstaff use. Days after completing his studies, news broke out that his hometown was attacked by orcs. Dimble was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He wants revenge against orcs.

Ideals: Fighting, Optimist, Gifted. Bonds: Immigrant, Enemies. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Dimble Albaratie, Male Gnome Monk 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Orc, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 26000 cp.


Social Check DCs


Ethereal Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His fur is greying and his face has many wrinkles. His yellow eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Cook, his father struggled to pay the bills. Ethereal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ethereal decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.

Motivation: Meet up once more with his childhood friend; and he has decided he is irredeemable

Ideals: Philantrophist, Entrepeneur. Bonds: Poor, Criminal record, Adventurer. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Ethereal Fang, Male Tabaxi Wizard 16
Medium (6'4") Tabaxi, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 57 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 17 (+3)17 (+3)
Skills Deception +8, Sleight of Hand +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 3000 gp. Black star sapphire (700 gp). Freshwater pearl (10 gp). Aquamarine (1100 gp). Rich purple corundum (700 gp). Hematite (10 gp). Azurite (10 gp). Coral (120 gp). Chalcedony (50 gp). Silver pearl (120 gp). Black pearl (1100 gp). Rose (50 gp). Star rose quartz (50 gp). Blue star sapphire (700 gp). Aquamarine (1100 gp). Peridot (50 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Amastacia, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear black clothing when he does not wear armor. He is an epitome of beauty. His brown hair is cut jaggedly and amateurishly. His fierce blue eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.

History: Born in the south to a Jeweler, Aramil learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Flaws: Antagonistic, Impulsive, Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Aramil Amastacia, Male Elf Paladin 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 10 (+0)13 (+1)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Goblin, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2000 cp. Pink pearl (140 gp). Moonstone (20 gp). Red spinel (140 gp).


Social Check DCs


Elaim Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and wears a black vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His right hand appears badly burned and disfigured. He has styled his red hair well, parting it to the right. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Elaim Hammerstone, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)15 (+2) 15 (+2)8 (-1)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 170 gp.


Social Check DCs


Thervan Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with black socks and a vest with buckled shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair and beard is wavy and long. His brown eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Opinionated, Gifted. Bonds: Guardian, Job. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Thervan Sylvaranth, Male Elf Druid 1
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20 pp. Silver pearl (70 gp).


Social Check DCs

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