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NPC Generator

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Advanced [show]


Zâthra Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a skull on it. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He wears large thick round spectacles.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He is a logical person and will generally grow upset if things defy logic and science.

History: Zâthra was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He found a children's book about a Half-Orc Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Zâthra Tickle, Male Half-Orc Barbarian 5
Medium (5'3") Half-Orc, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)10 (+0) 9 (-1)7 (-2)
Skills Deception +1, Performance +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Reynard Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. He has chestnut hair. His eyes, though not visible through his cowl, are gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: Reynard was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his brother recently and the two have been together since.

Motivation: To be a Mercenary again; and expand his business

Ideals: Persistence. Flaws: Antagonistic. Bonds: Family, Poor, Job. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Reynard Ramsey, Male Human Monk 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)13 (+1) 18 (+4)17 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 140 gp. Obsidian (12 gp).


Social Check DCs


Ralf Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey wide-brimmed hat and grey clothes. His brown hair is styled in orderly dreadlocks. His hazel eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Ralf was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been saving his money to try and buy his brother's freedom.

Motivation: He has a crush on the local Mercenary; and wants his loneliness to end

Flaws: Emotional, Impulsive. Bonds: Family, In love, Has a crush. Occupation: Laborer

Voice: Breathy voice

Attributes [hide]

Ralf Carlisle, Male Human Expert 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Medicine +5, Stealth +1
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 40 gp. 1 Holy water.


Social Check DCs


Yurk Langley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars, he is not a threatening figure. His white hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady green eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Merchant again; and he is unsatisfied with his job

Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Yurk Langley, Male Half-Orc Rogue 7
Medium (5'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)16 (+3) 15 (+2)17 (+3)
Skills Nature +6, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Aquan, Celestial, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 8000 sp. Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Cloth of gold vestments (60 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Adelard Colton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His amber eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Adelard's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. A gifted student he started as a Butcher, but he got bored and became a Laborer. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Secretive. Bonds: Rich, Slave, Job. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Adelard Colton, Male Human Cleric 11
Medium (6'4") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 1700 gp. Carnelian (20 gp). Freshwater pearl (6 gp). Black pearl (1000 gp). Amber (140 gp). Carnelian (20 gp). Golden pearl (140 gp). Chrysoberyl (140 gp). Red-brown spinel (140 gp). Red-brown spinel (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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