Heskan Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a long, white cloak. He has done his best to style his rusty crest to look like a famous performer. His red eyes lackadaisically let the world flow into them.
Personality: He never swears and excessively uses polite adverbs when speaking. He enjoys reading and quiet.
History: Heskan was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He became a Stylist soon after.
Motivation: He is unsatisfied with his job; and he wants revenge against orcs
Ideals: Optimist, Logical. Bonds: Job, Nature, Enemies. Occupation: Stylist
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 60 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 17 (+3) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Elven, Dwarven
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Mugrunden Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His rusty crest is still thick. He has a tattooed face.
Personality: He is happy with his job as a Brewer. He turns his eye from what people do, preferring to live and let live. He is afraid of women and trembles around them
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since lost track of the people in his past.
Motivation: Wishes to resurrect an old love; and regain custody of his son
Ideals: Artistic. Flaws: Shy. Bonds: Job, Family, In love. Occupation: Brewer
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Draconic, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Simon Anderton, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple grey robe with green stripes complete with hood. He is muscular with a powerful set of arms. He has chestnut hair. He wears crescent spectacles with a black brim.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He feeds upon the attention of others.
History: Simon was born with his mother's beautiful face. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.
Motivation: He desires power and/or immortality; and he is greedy
Flaws: Antagonistic. Bonds: Attractive, Slave, Rich, Adventurer. Occupation: Locksmith
Voice: Irish accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
Possessions: Onyx (60 gp). Red garnet (110 gp). Chrysoberyl (110 gp).
Berrian Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He has moderate length golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: His tongue was cut out and he uses sign language. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Recently the stress of being a Locksmith has made it difficult for him to sleep.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he'd like to take his coworkers down a peg
Flaws: Disease, Insomniac. Bonds: Immigrant, Job, Enemies. Occupation: Locksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 22 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Abyssal, Druidic
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 360 gp. Brass mug with jade inlays (100 gp).
Maagog Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He wears a colorful flower in his silver crest. His otherwise smooth face is marked with small tiny scars.
Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of eastern immigrants he idolized his mother. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.
Bonds: Attractive, Job, Adventurer, Immigrant, Criminal record. Occupation: Assassin
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Red garnet (110 gp). 2 Acid flasks.
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