Anverth Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a long, green cloak. He wears a deerstalker hat to hide his balding. His brown eyes have a joyful gleam in them most of the time.
Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: When he was but 5 years old his parents immigrated from the east. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He would like to get married and retire; and he feels that his past leaves him morally obligated to help
Bonds: Has a crush, Adventurer, Immigrant, Rich, Criminal record. Occupation: Apothecary
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 31000 sp. 1 Minor magic item.
Charles Chatham, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a green tunic with black highlights, and long white pants that bunch up around his shoes. His golden hair, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: A skeptical and narcissistic man, Charles's first love is himself. His second love is also himself. He feeds upon the attention of others.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bricklayer arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has money and likes to spend it.
Ideals: Impeccable. Bonds: Attractive, Rich, Adventurer. Occupation: Bricklayer
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 70 gp.
Edge Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black fur is kept up in a ponytail inside a small hat. His green eyes lackadaisically let the world flow into them.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is harsh and unforgiving.
History: His father raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Terse, Antagonistic. Bonds: Poor, Nature. Occupation: Interpreter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 38 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1300 gp. Chrysoprase (70 gp). Amber (150 gp). Tiger eye turquoise (13 gp). Banded agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vrondiss Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple black robe with pastel stripes complete with hood. He wears a deerstalker hat to cover his moderate length blue crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Vrondiss will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of northern immigrants he idolized his mother. His divine abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Bowyer
Voice: Irish accent
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 41 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1400 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). A roughly beaten golden orb (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Jeweled electrum ring (4000 gp).
Seebo Ningel, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a pastel costume with the symbols of the sun god on his torso. His hair is blonde and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Marry his brother to traveling adventurers; and further expansion of business
Ideals: Justice. Bonds: Family, Rich, Job. Occupation: Sellsword
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Goblin, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 47000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
