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Advanced [show]


Zedaar Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a blue tunic with tan highlights, and long blue pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His white crest is kept up in a ponytail inside a deerstalker hat. He is baby faced.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Zedaar studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: A strong sense of loyalty to Dragonborn people; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Attractive, Family. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

Zedaar Nemmonis, Male Dragonborn Cleric 2
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 12 (+1)18 (+4) 16 (+3)14 (+2)
Skills Performance +4, Religion +6
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven, Goblin, Terran
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 240 gp. 1 Everburning torch.


Social Check DCs


Delg Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this southern man wears silk and lounges about seductively. His blonde hair is kept up in a ponytail inside a feathered hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Delg grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Insane, Shy. Bonds: Attractive, Adventurer. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Delg Battlehammer, Male Dwarf Adept 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 19 (+4)13 (+1) 12 (+1)9 (-1)
Skills Athletics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp. 1 Silver holy symbol.


Social Check DCs


Flame Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a yellow coat over a black low-cut shirt, and a feathered hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He wears a feathered hat to hide his balding. His blue unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better village for his children.

Motivation: Money/treasure.

Flaws: Disease, Impulsive, Ugly. Bonds: Adventurer, Rich. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Flame Timber, Male Tabaxi Bard 5
Medium (6'2") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)15 (+2) 10 (+0)16 (+3)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 100 gp. Aquamarine (1500 gp). Star rose quartz (60 gp).


Social Check DCs


Pirithin Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a fine chain shirt which he covers with brown colored cloaks and clothing. He wears a Stetson hat to hide his balding. This blue eyed southerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. After a long history of fighting, Pirithin and his spouse have recently divorced.

Motivation: Expand his business.

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Pirithin Honeypot, Male Halfling Druid 3
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 800 sp.


Social Check DCs


Brottor Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a tan vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. His top hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Brottor's first love is himself. His second love is also himself. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born to a pair of adventurers, Brottor grew up listening to his mother's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Brottor Strakeln, Male Dwarf Fighter 3
Medium (3'11") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)10 (+0) 16 (+3)12 (+1)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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