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Advanced [show]


Sindri Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Sindri was born with his mother's beautiful face. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: Seeks redemption.

Ideals: Fighting, Persistence, Artistic, Gifted. Bonds: Attractive. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Sindri Murnig, Male Gnome Paladin 11
Small (3'7") Gnome, Neutral Good (CR 11)
Armor Class 10
Hit Points 98 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)13 (+1) 16 (+3)12 (+1)
Skills Medicine +7, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 2600 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Embroidered and bejeweled glove (3000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A necklace of small pink pearls (3000 gp).


Social Check DCs


Habor Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown cloak and cross-gartered tan stockings. His black hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his mother was called into army service. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: To share knowledge with the world; and marry his brother to traveling adventurers

Ideals: Gifted, Logical. Flaws: Mundane. Bonds: Military, Family. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Habor Nowhere, Male Tiefling Adept 5
Medium (5'8") Tiefling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Athletics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 40000 cp. Freshwater pearl (11 gp).


Social Check DCs


Zedaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a green costume with the symbols of the sun god on his torso. He keeps his long bronze crest kept up in a rat tail. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He would rather hide behind his crafts than deal with other people.

History: Born in the west his family was never financially stable. He helped his father out around the business and became quite the natural. He became a Shoemaker soon after.

Motivation: Further expansion of business; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Artistic. Flaws: Terse, Shy. Bonds: Poor, Job. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Zedaar Daardendrian, Male Dragonborn Aristocrat 13
Medium (6'6") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 83 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Performance +6, Stealth +7
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4

Possessions: 3000 gp. Malachite (7 gp). Tourmaline (70 gp). 1 Minor magic item.


Social Check DCs


Norsko Carlisle, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and is wearing a perfectly clean shirt and pair of pants. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling blue eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his father was called into army service. Norsko abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Philantrophist, Professionalism. Flaws: Fearful. Bonds: Attractive, Military, Adventurer. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Norsko Carlisle, Male Half-Orc Warlock 7
Medium (6'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 9 (-1)7 (-2)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Chatham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy green suit. He keeps his black hair in a flapper bob. He has a dull look in his amber eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently gotten a pet goose that steals things from people.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Criminal record, Poor, Job. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Thomas Chatham, Male Human Paladin 8
Medium (5'0") Human, Neutral Evil (CR 8)
Armor Class 12
Hit Points 92 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)14 (+2) 14 (+2)14 (+2)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs

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