Watson Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A powerful brothel owner made him what he is. His childhood dream was to be a Carpenter, but he was a colossal failure. He became a Bather soon after.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Optimist, Fighting. Bonds: Attractive, Job, Mentor. Occupation: Bather
Voice: Russian accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
Silvo Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears tan leather gloves, a tan jacket, and tight pants. With a patchy blonde beard and wild blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a criminal king-pin and mafia family Silvo was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Banker. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is not mentally stable, and does not behave rationally; and a rival would like him out of the picture
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant. Occupation: Banker
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. Gold dragon comb with red garnet eye (800 gp).
Balimaar Nash, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has brown hair. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He is the product a well kept family trust fund and as such has never really known need. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Expand his business.
Bonds: Attractive, Job, Enemies, Rich, Adventurer. Occupation: Healer
Voice: American accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1 Masterwork Musical instrument.
Vondal Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears just a yellow suit. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny aquamarine earrings on each ear.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult.
Flaws: Ugly, Shy. Bonds: Rich, Job, Mentor. Occupation: Fisher
Voice: Boston accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 500 sp.
Burgell Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is portly but not overly obese. His head has been shaved. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.
History: Burgell hails from a village terrorized by goblins. His father was a soldier and died while he was still young. Burgell was left his father's suit of armor and trained in its use and care. He now owns his own business.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Enemies, Military. Occupation: Painter
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 13)
Armor Class 12
Hit Points 112 (13d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 19 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Auran, Sylvan, Giant
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +6
Possessions: 900 pp. Azurite (8 gp). Alexandrite (1600 gp). Red spinel (80 gp). Moss agate (8 gp). Azurite (8 gp). Pink pearl (80 gp). Red-brown spinel (80 gp). Coral (80 gp). Golden yellow topaz (1600 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
