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Advanced [show]


Naal Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He has the majority of his body covered in plate. His whole body is exceptionally muscular. He has a very tight haircut. His brown unseeing eyes seem to look past you.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the west, but his parents moved at a very young age to the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Disease. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Naal Xiloscient, Male Elf Cleric 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Nicor Muse, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Masseuse uniform. His hair is short and white. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to loving parents in a slum to the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and further expansion of business

Bonds: Job, Immigrant, Criminal record, Poor, Adventurer. Occupation: Masseuse

Voice: Smooth and feminine

Attributes [hide]

Nicor Muse, Male Tiefling Fighter 7
Medium (5'0") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 18 (+4)14 (+2)
Skills Intimidation +5, Medicine +7
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: Moss agate (10 gp). Rich purple corundum (600 gp). Chalcedony (20 gp).


Social Check DCs


Travok Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. His golden hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Glassblower, his father struggled to pay the bills. He found a children's book about a Dwarf Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.

Motivation: To get a good night's sleep; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Disciplined. Flaws: Insomniac, Forgetful. Bonds: Poor, Adventurer. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Travok Steelfist, Male Dwarf Warlock 10
Medium (4'1") Dwarf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 63 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)15 (+2) 11 (+0)9 (-1)
Skills Medicine +4, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14422222

Possessions: 12000 sp. Alexandrite (900 gp). Golden yellow topaz (900 gp). Moss agate (8 gp). Coral (100 gp). Alexandrite (900 gp).


Social Check DCs


Norman Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is chestnut, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.

History: Born in the west to a Healer, Norman learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and sabotage a competitor

Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Job, Poor. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Norman Arnuanna, Male Half-Elf Ranger 3
Medium (5'0") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)9 (-1) 15 (+2)17 (+3)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Gell Wharton, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear flannel, and a wedding ring on his right hand. He has a very tight haircut. He has violet eyes and a brown hat with a green feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of drow once and for all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by drow. Gell was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: In love, Enemies, Rich, Job. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Gell Wharton, Male Half-Orc Bard 7
Medium (6'5") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Black velvet mask with numerous citrines (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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