Curran Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a yellow poncho over his likewise colored trousers and shirt. His red hair is matted, messy, and big. He has a tattooed face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with a lost civilization.
History: Curran was raised in a hard working conservative environment. Curran liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Weaver, but doesn't like to broadcast it.
Motivation: Meet up once more with his childhood friend.
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Job, Nature. Occupation: Sailor
Voice: Russian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Gildmak Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. He keeps his black hair in a flapper bob. His skin is flawless and his green eyes scan people very quickly.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a criminal king-pin and mafia family He helped his father out around the business and became quite the natural. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Sabotage a competitor; and balancing his hectic life and new mason responsibilities is difficult
Flaws: Insomniac, Fearful. Bonds: Poor, Attractive, Criminal record, Job. Occupation: Mason
Voice: Irish accent
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Jet (120 gp). Blue star sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item.
Harbek Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He sports a flattop hair cut. He has a dull look in his brown eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Born in a small village he learned the ways of the warrior from his father. He has had some formal singing training, and achieved minor success. Since then, he has sought to make the best of life.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Optimist, Artistic, Fighting. Bonds: Job. Occupation: Cartwright
Voice: Spanish accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Giant
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Amethyst (150 gp). Zircon (50 gp). 1 Small steel mirror.
Baern Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'5", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a silver handlebar mustache and slicked back silver hair. He wears a mask on his face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Baern was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Shepherd for the past few years.
Motivation: He wants to meet his childhood hero.
Ideals: Entrepeneur, Optimist. Bonds: Job, Attractive, Adventurer. Occupation: Shepherd
Voice: Sleepy voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 11)
Armor Class 11
Hit Points 41 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 3000 gp. 1 Minor magic item.
Senteq Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many red ritualistic tattoos. He prefers to wear blue clothing when he does not wear armor. His hair is silver and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Stoic and calm, he prefers to meditate than take action. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Senteq hails from a village terrorized by brigands. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has built up a small fortune and can afford his own way.
Motivation: Retire the richest man in the south; and he is greedy
Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Enemies, Rich. Occupation: Bookbinder
Voice: Low and grunting
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
