Raer Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears dark leathers with embroidery. His hair is always cut to a buzz. His face is scarred and worn.
Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.
History: He was born to a criminal king-pin and mafia family A few years later when the south was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Criminal record, Immigrant. Occupation: Dilettante
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
Possessions: 50 gp. 1 Masterwork Uncommon Weapon.
Tordek Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a Painter first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Tordek grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He has dedicated himself to building a better village for his children.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Joker. Flaws: PTSD. Bonds: Attractive, Job, Adventurer. Occupation: Painter
Voice: Sleepy voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Ulblyn Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in an above average manner. His blonde hair has been sun bleached extensively. His eyes are violet and he is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Ulblyn embodies much of what other species detest in the Halflings. Flattery will make him almost putty in your hands.
History: He was born into a rich family. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Flaws: Antagonistic, Selfish. Bonds: Attractive, Rich. Occupation: Gardener
Voice: Posh accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 21 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Elven, Ignan, Aquan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 gp.
Spear Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a faded coat and loose pants complete with wide-brimmed hat. He has moderate length brown fur. He is baby faced.
Personality: He will rave to anyone who will listen. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Spear was born in the south. At a young age he loved to build and create. His childhood dream was to be a Armorer, but he was a colossal failure. He has drifted from career to career and currently works as a Spice Merchant.
Motivation: He is not mentally stable, and does not behave rationally; and expand his business
Ideals: Artistic, Persistence. Flaws: Insane. Bonds: Job. Occupation: Spice Merchant
Voice: Breathy voice
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 84 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 900 gp.
Ur-Edin Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'2" northern man, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his kukri. He wears a broad hat to cover his moderate length red hair. His skin is flawless and his amber eyes scan people very quickly.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Terse. Bonds: Attractive, Military, Mentor. Occupation: Bounty Hunter
Voice: Timid voice
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Aquan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!