Theobald Cooper, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'7" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is brown, silky, and of moderate length. His gray unseeing eyes seem to look past you.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He invites people to come help in his community garden.
History: From birth he was tutored by a cruel and relentless mentor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Philantrophist, Impeccable. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Servant
Voice: Australian accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 600 sp.
Einkil Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'5" northern man, he is typically in his Body Guard uniform. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Body Guard arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: He's repulsed by the PC; and further expansion of business
Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Body Guard
Voice: Spanish accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 130 pp. 1 Half-Plate.
Hubert Serge, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear flannel. He keeps his long silver hair kept up in a rat tail. His eyes are a pleasant violet.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.
History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: Sabotage a competitor; and he's looking for his big break
Flaws: Disease, Lazy, Ugly. Bonds: Adventurer, Job. Occupation: Carter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
Richard Rowley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. With a patchy golden beard and wild golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: Calm and collected, he is a well trained Detective. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Detective job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new detective responsibilities is difficult
Ideals: Gifted. Bonds: Attractive, Immigrant, Job, Mentor. Occupation: Detective
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. Jade (110 gp).
Glim Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. He has no hair. His eyes are amber and he is always smoking a pipe.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of eastern immigrants he idolized his father. He worked as a nervous Marshal and found it very stressful. He now owns his own business.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Immigrant, Job. Occupation: Marshal
Voice: Uses sign language
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 gp.
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