Bathin Despair, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'6". He wears a weathered and beat up set of banded mail beneath an oversized red coat, and his gloved hand is found clutching a bow. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is afraid of women and trembles around them
History: He was born the only child of a wealthy merchant. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and an old rival family wants him found
Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Miller
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 34 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnoll, Celestial, Giant
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 40 pp. Violet garnet (1000 gp). Golden yellow topaz (1000 gp).
Theren Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'3" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His left hand appears badly burned and disfigured. His blonde hair is braided into rings. His brown unseeing eyes seem to look past you.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Sold as a small child to a brothel owner, Theren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and retire the richest man in the south
Ideals: Optimist, Entrepeneur. Flaws: Disease. Bonds: Rich, Mentor. Occupation: Map Maker
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 130 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (600 gp).
Vlorn Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears many layers of old clothing at all times. His feathered hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He enjoys reading and quiet.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Vlorn was left his father's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: To share knowledge with the world; and to be a tanner again
Ideals: Logical, Fighting. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Fletcher
Voice: Raspy
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 15
Hit Points 15 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 8 (-1) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Arnold Graham, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a robe, a symbol of luck around his neck, and a sword on his belt, he is not a threatening figure. His blonde hair is singed and shortened. His eyes are amber and beady.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Arnold was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Arnold's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Armorer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 8000 cp. 1 Masterwork Common Melee.
Geoffrey Stratford, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a dagger on it. His brown hair is heavily combed to the right. He has gleaming, smiling amber eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is lazy, self-centered, vain, and jealous.
History: Geoffrey hails from a village terrorized by dire rats. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: He is unsatisfied with his job.
Flaws: Shy, Selfish. Bonds: Enemies, Job. Occupation: Sellsword
Voice: Booming voice
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. Star rose quartz (40 gp).
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