Halimath Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has moderate length brown hair. This hazel eyed southerner is not easily forgotten.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He is a font of random trivia from the lore and stories he has discovered
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Logical. Flaws: Racist, Disease. Bonds: Attractive, Rich. Occupation: Armorer
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1200 gp.
Conrad Beckwith, Male Human [Permalink]
Personal [hide]
Description: He wears just a yellow suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His golden hair is cut short. His amber eyes are passionate and lively.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently gotten a pet goose that steals things from people.
Motivation: To share knowledge with the world; and he is a bit of a kleptomaniac
Ideals: Logical. Flaws: Insane. Bonds: Nature, Criminal record, Family. Occupation: Fortune-teller
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp. Rhodochrosite (4 gp). Star rose quartz (20 gp). Moss agate (4 gp).
Gorfel Wellington, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean white cloak covering his clean studded leather. He has dyed his greying golden hair a little too much giving a sharp golden color. This hazel eyed easterner is not easily forgotten.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Gorfel has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Philantrophist. Flaws: Ugly, Disease, Addict. Bonds: Job. Occupation: Sellsword
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 14)
Armor Class 13
Hit Points 88 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 pp. Red garnet (60 gp). Alexandrite (1400 gp). 1 Medium magic item.
Eberk Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has the majority of his body covered in plate. He sports a long golden beard, and similarly colored long hair. His thin eyebrows rest above his beady violet eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the south his family was never financially stable. He has had some formal music training, and achieved minor success. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Cook
Voice: Uses sign language
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 3000 cp. Amber (80 gp). 1 Masterwork Uncommon Weapon.
Shane Reed, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor. His brown hair is matted, messy, and big. This blue eyed northerner is not easily forgotten.
Personality: He loves telling others what to do and how they should feel about things. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Shane was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: To unite with his sister; and to reunite with his absent mother
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Military, Enemies, Family. Occupation: Spice Merchant
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 67 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Gold and topaz bottle stopper cork (600 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!