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Advanced [show]


Morkral Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'4", this man is dressed in earthy colors with a yellow and blue handkerchief worn on his right side. His hair is silver and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Morkral hails from a village terrorized by orcs. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has drifted from career to career and currently works as a Junk Dealer.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Job, Adventurer. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Morkral Ironfist, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Sindri Beren, Male Gnome [Permalink]

Personal [hide]

Description: He very much looks the part of a Apothecary. He carries a battered sickle and tarnished longbow as well. He has brown hair. He has green eyes and a black hat with a yellow feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has set out to sabotage the competition.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Secretive, Disease. Bonds: Job. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Sindri Beren, Male Gnome Wizard 9
Small (3'5") Gnome, Chaotic Good (CR 9)
Armor Class 10
Hit Points 56 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)19 (+4) 10 (+0)12 (+1)
Skills Investigation +7, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Goblin, Dwarven, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154443210000

Possessions: 14000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seebo Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has red hair. His amber eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He's in love; and wants to raise his children well

Ideals: Optimist. Bonds: Has a crush, Poor, Immigrant, Family. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Seebo Nopenstallen, Male Gnome Ranger 14
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 80 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Acrobatics +7, Survival +8
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Goblin
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602110

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is dressed in an above average manner. He has moderate length brown fur. His eyes are a pleasant blue.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge.

Ideals: Disciplined, Logical. Bonds: Attractive, Religious, Enemies. Occupation: Barber

Voice: Relaxed voice

Attributes [hide]

Flask Of Shadows, Male Tabaxi Barbarian 2
Medium (5'11") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Joser Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has silver hair. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic, Entrepeneur. Flaws: Secretive. Bonds: Immigrant, Rich. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Joser Brightmoon, Male Halfling Ranger 3
Small (3'3") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs

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