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Advanced [show]


Fargas Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To find somewhere to settle down; and to end his boredom

Flaws: Mundane. Bonds: Criminal record, Slave, Military. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Fargas Kettlewhistle, Male Halfling Monk 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 4000 sp.


Social Check DCs


Zepar Merit, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears light armors faded through time and improper care. He sports a flattop hair cut. His eyes are a pleasant white.

Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a slaver, Zepar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Joker, Gifted. Bonds: Mentor, Rich. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Zepar Merit, Male Tiefling Rogue 2
Medium (6'3") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Smoking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dark leathers with embroidery. His gray fur, when down, is lengthy. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Smoking was born in the west. At a young age he loved to build and create. Through the years after Smoking was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Smoking's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Farmer

Voice: High pitched and raspy

Attributes [hide]

Smoking On the Water, Male Tabaxi Wizard 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 52 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Nature +4, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 12000 sp. Blue star sapphire (700 gp). Moonstone (30 gp).


Social Check DCs


Reirak Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his brown hair in a flapper bob. His blue eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 92. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born at the edge of vast forest. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: He has comitted a past crime that haunts him to this day; and wants his loneliness to end

Ideals: Gifted. Flaws: Insane. Bonds: Criminal record, Nature, Has a crush. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Reirak Bofdann, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 8000 cp. Carnelian (30 gp).


Social Check DCs


Ahvain Holimion, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears his golden hair up in a very large beehive style do. His green eyes have a joyful gleam in them most of the time.

Personality: Ahvain is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Ahvain would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small mountains village. His martial abilities were realized during a raid on his village. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Gifted. Bonds: Attractive, Military, Nature. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Ahvain Holimion, Male Elf Fighter 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 6 (-2)8 (-1) 17 (+3)12 (+1)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Red-brown spinel (40 gp).


Social Check DCs

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