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Advanced [show]


Oskar Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his grey boots flare out at the collars. He carries a battered dagger and tarnished pickaxe as well. With bright brown hair and a scraggly beard. His brown unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Oskar was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. After a long history of fighting, Oskar and his spouse have recently divorced.

Motivation: To reunite with his absent father.

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Adventurer, Family. Occupation: Priest

Voice: High pitched, excited

Attributes [hide]

Oskar Strongheart, Male Dwarf Fighter 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 9 (-1)11 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 gp.


Social Check DCs


Tethren Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are white.

Personality: He speaks before he thinks and is too direct. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive. Bonds: Religious, Family, Rich. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Tethren Wrath, Male Tiefling Wizard 3
Medium (6'10") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 700 sp.


Social Check DCs


Gilthur Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of morningstars, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. With bright brown hair and a scraggly beard. His face is scarred and worn.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He now spends his time doing works of charity.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Fighting, Philantrophist. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Gilthur Dankil, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills Deception +4, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Halfling, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). A small bag of saffron. (20 gp).


Social Check DCs


Pandjed Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This man dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His crest is short and white. His gold eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Justice, Fighting. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Pandjed Argenthrixus, Male Dragonborn Paladin 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills History +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp. Moonstone (80 gp).


Social Check DCs


Justin Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, white, dusty cloak. He has moderate length brown hair. This brown eyed southerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not trust anyone and sleeps with one eye open.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Passionate, Gifted. Flaws: Ugly, Insomniac. Bonds: Enemies. Occupation: Body Guard

Voice: Timid voice

Attributes [hide]

Justin Durkin, Male Half-Elf Adept 15
Medium (5'8") Half-Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 68 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Nature +7, Performance +6
Senses Passive Perception 11
Languages Common, Elven, Druidic, Auran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143333

Possessions: 7000 gp. Peridot (50 gp). Smoky quartz (50 gp). Obsidian (11 gp). Eye agate (11 gp). Hematite (11 gp). Moonstone (50 gp). 1 Medium magic item.


Social Check DCs

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