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Advanced [show]


Gorbundus Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, grey cloak. His green crest is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has never given up on his music dream.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic, PTSD. Bonds: Military. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Gorbundus Orexijandilin, Male Dragonborn Fighter 2
Medium (6'4") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 250 gp.


Social Check DCs


Sammal Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. His red hair is drawn into a tight pony tail with a butterfly scrunchie. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north his family was never financially stable. Sammal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Disciplined. Flaws: Addict. Bonds: Poor, Adventurer, Has a crush. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Sammal Malevolence, Male Tiefling Paladin 17
Medium (6'7") Tiefling, Neutral Good (CR 17)
Armor Class 11
Hit Points 151 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Nature +7, Survival +8
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602221

Possessions: 200 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Fire opal pendant on a fine gold chain (1900 gp). Jeweled gold crown (3000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Jeweled anklet (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Black velvet mask with numerous citrines (130 gp). Jeweled gold crown (3000 gp). Solid gold idol (1200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Moon Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of his god around his neck, and a morningstar on his belt. His black fur is braided into rings. His yellow eyes are passionate and lively.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the south. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the south, certain he would find work there.

Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Joker. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Moon Of Shadows, Male Tabaxi Adept 10
Medium (5'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 15
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)21 (+5) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills Performance +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Giant, Goblin
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 250 pp. Brass mug with jade inlays (100 gp). Jeweled anklet (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Silver ewer (90 gp). Carved bone or ivory statuette (90 gp). 1 Minor magic item.


Social Check DCs


Zephan Love, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He wears a deerstalker hat to hide his balding. His eyes are likewise silver.

Personality: He dislikes all the random violence that takes place in the east. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Pacifist. Bonds: Attractive, Adventurer, Military, Rich. Occupation: Knight

Voice: Can't modulate volume

Attributes [hide]

Zephan Love, Male Tiefling Commoner 8
Medium (6'5") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 16 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)14 (+2) 17 (+3)12 (+1)
Skills Arcana +5, Survival +6
Senses Passive Perception 13
Languages Common, Auran, Goblin
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He is portly but not overly obese. His golden hair is smooth and relatively long. His eyes are amber.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Joker. Bonds: Nature, Adventurer. Occupation: Farmer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Boddynock Cobblelob, Male Gnome Druid 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Auran, Ignan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 250 gp. 1 Smokesticks.


Social Check DCs

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