Tod Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an entirely red suit with brown socks and a vest with buckled shoes. His red hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.
History: He comes from a rich northern family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.
Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and he has money and likes to spend it
Ideals: Philantrophist, Impeccable. Flaws: Emotional. Bonds: Rich, Family. Occupation: Body Guard
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 15 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Giant, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morkral Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is tall, broad shouldered and powerfully built. He wears his white hair up in a very large beehive style do. His eyes are blue.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a white middle class family as the only child. He moved out east to avoid the crime he committed. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Justice. Flaws: Mundane. Bonds: Poor, Criminal record. Occupation: Bellfounder
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 20 gp. 1 Banded mail.
Skak Walpole, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in a clean black cloak covering his clean studded leather, and a wedding ring on his right hand. His hair is golden, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a Dilettante, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Many giants want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Entrepeneur. Bonds: In love, Attractive, Enemies, Poor. Occupation: Tailor
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 78 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 800 gp. 1 Minor magic item.
Calcitro Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: 3'4" and lanky with angular features, he is an attractive figure. He wears a blue Stetson hat and blue clothes. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are brown.
Personality: Calcitro is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He now owns his own business.
Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg
Ideals: Extrovert, Gifted. Bonds: Attractive, Military, Job, Adventurer. Occupation: Sage
Voice: Irish accent
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 14)
Armor Class 16
Hit Points 108 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 21 (+5) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +5 / 4d6+0, Ranged +10 / 4d6+5, Grapple +5
Possessions: 800 pp. Malachite (13 gp). Obsidian (13 gp). Brown-green garnet (80 gp). Star ruby (1600 gp). Blue quartz (13 gp). Azurite (13 gp). 1 Medium magic item.
Gimurt Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. His red hair is braided into rings. His gray eyes have a joyful gleam in them most of the time.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Flattery will make him almost putty in your hands.
History: Gimurt was raised in a hard working conservative environment. His childhood dream was to be a Mortician, but he was a colossal failure. He became a Fletcher soon after.
Motivation: To be a Mortician again; and wants to open a new tavern
Ideals: Optimist, Fighting. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Fletcher
Voice: Whispers
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 10)
Armor Class 13
Hit Points 99 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 20 (+5) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 600 gp. Golden yellow topaz (1300 gp). Blue quartz (16 gp). Red garnet (90 gp). Peridot (80 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!