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NPC Generator

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Advanced [show]


Cockaby Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is physically well-built. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has gray eyes and a white hat with a tan feather.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Cockaby grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cockaby grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cockaby. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Adventurer, Criminal record. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cockaby Umbodoben, Male Gnome Aristocrat 9
Small (3'7") Gnome, Lawful Evil (CR 9)
Armor Class 14
Hit Points 74 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 18 (+4)10 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 15000 sp. Old masterpiece painting (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver chalice with lapis lazuli gems (70 gp).


Social Check DCs


Nutae Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His brown hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Nutae will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is a Hag in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he has passion for adventuring and risk

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Nutae Floshem, Male Half-Elf Barbarian 4
Medium (5'4") Half-Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)14 (+2) 14 (+2)18 (+4)
Skills Intimidation +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 34000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). 1 Climber’s kit. 1 Superior lock.


Social Check DCs


Delg Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy green pantaloons and a tan scarf. His tied-back hair is black. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in a small mountains village. Delg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Delg decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Cartwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Delg Morigak, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)16 (+3) 17 (+3)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Auran, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 220 gp.


Social Check DCs


Darrow Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears bulky grey painted plate armor. He wears a deerstalker hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A powerful wizard made him what he is. Darrow was born on a far northern mountains where he grew up under the tutelage of his father, an expert Marshal. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he feels kind of lost in life

Ideals: Justice. Flaws: Insomniac, Secretive. Bonds: Mentor, Immigrant. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Darrow Smoothhands, Male Halfling Warlock 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 110 gp. Red spinel (120 gp).


Social Check DCs


Tarhun Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Knight does. He keeps his long copper crest kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: Overbrimming with self-confidence, Tarhun isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Tarhun Clethtinthiallor, Male Dragonborn Paladin 8
Medium (6'5") Dragonborn, True Neutral (CR 8)
Armor Class 10
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Intimidation +4, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1300 gp. Jet (50 gp). Black pearl (1300 gp). Star rose quartz (50 gp). Azurite (8 gp). White pearl (50 gp).


Social Check DCs

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