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Advanced [show]


Solomon Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a top hat to cover his moderate length red hair. His green eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his sister.

Ideals: Entrepeneur, Justice, Philantrophist. Bonds: Immigrant, Nature. Occupation: Stylist

Voice: Spits words with contempt

Attributes [hide]

Solomon Kitchur, Male Half-Elf Ranger 9
Medium (5'1") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 40000 cp.


Social Check DCs


Dûgza Alby, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He is well dressed, constantly wearing a green suit, black shirt, and green tie. His golden hair is greasy and uncared for. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: He was born in the north. Dûgza was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Animal Trainer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Pacifist. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Dûgza Alby, Male Half-Orc Monk 7
Medium (5'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 14
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 8 (-1)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4

Possessions: Rock crystal (30 gp). Hematite (5 gp). Bloodstone (30 gp). 1 Minor magic item.


Social Check DCs


Qemuel Power, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear brown tank tops with violet pants. His hair, while still mostly silver, has prominent grey streaks. His eyes are gold and beady.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Poor, Religious. Occupation: Tailor

Voice: Speaks with lips pursed

Attributes [hide]

Qemuel Power, Male Tiefling Sorcerer 8
Medium (5'3") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 15 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 11 (+0)18 (+4)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1100 gp. Moss agate (6 gp). 1 Minor magic item.


Social Check DCs


Baradad Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear, and carries halberds. His black crest is heavily combed to the right. He has gleaming, smiling red eyes.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the north to a Marshal, Baradad learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Baradad took refuge in the old dungeon and found the beat up halberd and armor he uses now. He has achieved small success as a Marshal.

Motivation: He'd like to take his coworkers down a peg; and a strong sense of loyalty to dragonborn people

Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Job, Nature. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Baradad Imbixtellrhyst, Male Dragonborn Expert 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)13 (+1) 15 (+2)16 (+3)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 40 gp.


Social Check DCs


Nutae Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan tunic with black highlights, and long white pants that bunch up around his shoes. He has auburn hair. His eyes, though not visible through his cowl, are green.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. His job bores him to no end. He has decided to make it more interesting.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To get a good night's sleep.

Ideals: Athletic, Artistic. Flaws: Disease, Insomniac. Bonds: Adventurer, Criminal record. Occupation: Barkeep

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nutae Arnuanna, Male Elf Fighter 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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