Kilvar Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His silver hair is long and unkept. His eyes are likewise gray.
Personality: He is business-like. He takes instructions and follows them to the letter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Kilvar lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Professionalism, Optimist. Flaws: Ugly. Bonds: Family. Occupation: Barkeep
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 190 gp.
Three Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he usually wears his white robe and has his quarterstaff always slung over his shoulder. He keeps his long beige fur kept up in a rat tail. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Sold as a small child to a wizard, Three was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He has worked as a Bowyer like his father before him.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new bowyer responsibilities is difficult
Ideals: Logical. Flaws: Greedy. Bonds: Attractive, Job, Mentor. Occupation: Bowyer
Voice: Whispers
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 28 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 7000 sp.
Vanuath Holimion, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he has the majority of his body covered in plate. His golden hair is smooth and relatively long. He has a tattooed face.
Personality: Always inclined to offer people food he seems plenty friendly. He enjoys reading and quiet.
History: He got into the Server business at a young age. His mother was a soldier and died while he was still young. Vanuath was left his mother's suit of armor and trained in its use and care. He has achieved small success as a Server.
Motivation: Sabotage a competitor.
Ideals: Philantrophist, Logical. Bonds: Job, Military. Occupation: Server
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Qemuel Fright, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'0", this man wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His hair is brown and very short. His white eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Bricklayer, who enjoyed hunting, Qemuel was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Extrovert, Logical. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Beggar
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Aquan, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 130 pp.
Tharivol Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He sports a long auburn beard, and similarly colored long hair. He has a dull look in his hazel eyes.
Personality: He has always had a great fascination with Elven culture. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tharivol took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To protect his home; and he would like to get married and retire
Flaws: Racist. Bonds: Immigrant, Nature, Has a crush, Guardian. Occupation: Servant
Voice: Indian accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp. 1 Silk rope.
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