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Advanced [show]


Fargas Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is lengthy. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.

History: Fargas was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and to be a engraver again

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Rich, Attractive, Job. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Fargas Shadowquick, Male Halfling Rogue 2
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Naill Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy white suit. He sports a long red beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: Naill speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Naill was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants revenge against drow.

Ideals: Impeccable, Joker. Bonds: Attractive, Immigrant, Poor, Enemies. Occupation: Fletcher

Voice: Hollow voice

Attributes [hide]

Naill Netyoive, Male Half-Elf Bard 5
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 30000 cp.


Social Check DCs


Jebeddo Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He has the majority of his body covered in plate. His whole body is exceptionally muscular. He keeps his long golden hair kept up in a rat tail. His eyes are hazel and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life.

Ideals: Artistic. Flaws: Sensitive, Shy. Bonds: Immigrant. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Jebeddo Humplebumple, Male Gnome Barbarian 8
Small (3'7") Gnome, True Neutral (CR 8)
Armor Class 13
Hit Points 69 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +5

Possessions: 1600 gp.


Social Check DCs


Orsik Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. This hazel eyed northerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A deep hatred of goblins.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Roofer

Voice: Eastern European accent

Attributes [hide]

Orsik Graybeard, Male Dwarf Warrior 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)18 (+4) 15 (+2)8 (-1)
Skills Investigation +6, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Druidic, Gnome, Aquan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Hunter Milton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of maces, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Fisher in town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has worked as a Fisher like his father before him.

Motivation: Someone believes him a fraud; and he is content

Ideals: Fighting, Joker. Flaws: Mundane. Bonds: Job, Debt, Enemies. Occupation: Fisher

Voice: Spanish accent

Attributes [hide]

Hunter Milton, Male Human Druid 11
Medium (5'4") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Religion +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 1100 gp. Hematite (14 gp).


Social Check DCs

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