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Advanced [show]


Wrenn Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He wears a robe, a symbol of the sun god around his neck, and a quarterstaff on his belt. His silver hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born at the edge of vast plains. Cursed with vampirism at a very young age, Wrenn has worked very hard to control his curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wrenn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Secretive, Disease. Bonds: Immigrant, Nature. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Wrenn Gummen, Male Gnome Ranger 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)14 (+2) 15 (+2)17 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Alchemist’s fire. 1 Alchemist’s fire. 4 Antitoxin.


Social Check DCs


Kelter Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this man tends to wear a large brown jacket. He has done his best to style his golden hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a great chef.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Religious, Adventurer, Job. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kelter Sunmeadow, Male Halfling Monk 2
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 10 (+0)17 (+3)
Skills Medicine +2, Performance +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Arumawann Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Dyer does. His auburn hair is slicked back into a classic pompadour. His hazel eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Passionate. Bonds: Job, Attractive, Rich, Adventurer. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Arumawann Nackle, Male Gnome Sorcerer 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)16 (+3) 17 (+3)13 (+1)
Skills Insight +5, Investigation +5
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Undercommon, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: Just what you see.


Social Check DCs


Pirithin Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He carries a battered falchion and tarnished bow as well. He has dyed his greying black hair a little too much giving a sharp black color. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot resist a sob story and will often dote over anyone who has one.

History: Pirithin lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: To unite with his brother.

Ideals: Fighting, Passionate, Philantrophist. Flaws: Ugly. Bonds: Family. Occupation: Barrister

Voice: Sounds elderly

Attributes [hide]

Pirithin Appleblossom, Male Halfling Aristocrat 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: Alexandrite (300 gp). Violet garnet (300 gp). Blue star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His blonde hair is heavily combed to the right. His eyes are a pleasant hazel.

Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His first spouse was a Engraver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the east, certain he would find work there.

Motivation: An old rival family wants him found; and to unite with his brother

Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Junk Dealer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adrik Hammerstone, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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