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Advanced [show]


Miles Alby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. His brown hair has been sun bleached extensively. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Architect in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Miles Alby, Male Human Adept 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)9 (-1) 17 (+3)14 (+2)
Skills Nature +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 120 gp. 1 Thunderstones.


Social Check DCs


Raam Blur, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a grey wide-brimmed hat and grey clothes. His white hair, when down, is lengthy. His black eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Raam embodies much of what other species detest in the Tieflings. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He desires power and/or immortality; and money/treasure

Ideals: Justice. Flaws: Antagonistic, Impulsive. Bonds: Rich, Adventurer. Occupation: Junk Dealer

Voice: Uses sign language

Attributes [hide]

Raam Blur, Male Tiefling Warlock 1
Medium (5'11") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)10 (+0) 8 (-1)17 (+3)
Skills Investigation +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 30 gp. Brown-green garnet (70 gp).


Social Check DCs


Zûmug Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. His blonde hair is heavily combed to the left. His brown eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Zûmug will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: To find somewhere to settle down.

Ideals: Extrovert, Philantrophist, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Butcher

Voice: Speaks with squeezed throat

Attributes [hide]

Zûmug Marley, Male Half-Orc Cleric 3
Medium (6'2") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)7 (-2) 13 (+1)15 (+2)
Skills History +0, Nature +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Tûkâ Prescott, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a faded coat and loose pants complete with small hat. His long black hair is drawn into a two foot long braid. His gray eyes peer out from beneath his small black hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.

History: The child of a Courier, who enjoyed hunting, Tûkâ was taken on many hunting expeditions. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was granted divine powers by his dying sister.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Justice, Gifted. Bonds: Attractive, Nature, Criminal record. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Tûkâ Prescott, Male Half-Orc Ranger 7
Medium (5'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)7 (-2) 12 (+1)12 (+1)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp. Lapis lazuli (13 gp). Sardonyx (40 gp). Tiger eye turquoise (13 gp). 1 Minor magic item.


Social Check DCs


Robert Compton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He wears his hair in dreadlocks. His eyes are brown and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast mountains. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Rich, Family. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Robert Compton, Male Human Warrior 11
Medium (5'4") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 88 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills Deception +7, History +6
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 500 gp. Lapis lazuli (10 gp). Hematite (10 gp). Blue star sapphire (500 gp). Peridot (80 gp). Violet garnet (400 gp). Iolite (80 gp). Jade (140 gp).


Social Check DCs

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