Sindri Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is dressed in an above average manner. His red hair is smooth and relatively long. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Sindri hails from a village terrorized by dire rats. His father was a soldier and died while he was still young. Sindri was left his father's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their son. He worked as a Body Guard, and he later adopted a second son.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Impeccable. Bonds: Attractive, Family, Enemies, Military. Occupation: Body Guard
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 13)
Armor Class 13
Hit Points 115 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: 800 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ulfgar Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His Stetson hat is riddled with cuts and holes. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Ulfgar hails from a village terrorized by orcs. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ulfgar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: To prove his worth to the world; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Flaws: Ugly, Addict, Impulsive. Bonds: Enemies. Occupation: Bounty Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 18 (+4) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Halfling, Ignan, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Violet garnet (500 gp).
Shifting Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of the four houses of cards on his torso. His fur is short and black. He wears round tiny glasses practically rammed into his face.
Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.
History: The child of southern immigrants he idolized his father. A gifted student he started as a Butcher, but he got bored and became a Architect. He then took over the family business and is one of the better Architect for hire.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Fighting, Persistence. Bonds: Immigrant, Job, Religious. Occupation: Architect
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 9 (-1) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 29000 cp. 1 Minor magic item.
Duergath Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this man wears tattered old clothes. His head has been shaved. His face is scarred and worn.
Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Duergath does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Professionalism. Flaws: Ugly, Depressed, Mundane. Bonds: Military. Occupation: Body Guard
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 40 gp.
John Harlow, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Bowyer. His blonde hair is slicked back into a classic pompadour. He wears an eyepatch.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC; and revenge
Ideals: Artistic, Persistence, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Bowyer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp.
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