Gerald Emsworth, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light white in addition to tight pants. His hair is greying and his face has many wrinkles. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is a hateful person. He taunts others and blames them for his problems. He can't help but pocket interesting objects he comes across
History: He was born to a criminal king-pin and mafia family As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gerald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Find a way to reverse the transformation of his sister; and seeks redemption
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Enemies, Family. Occupation: Stableman
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 9)
Armor Class 12
Hit Points 73 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 170 pp. Hematite (14 gp).
Ahvain Zhou, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he tends to wear a large violet jacket. He has done his best to style his white hair to look like a famous performer. He has a dull look in his green eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.
History: When he was but 3 years old his parents immigrated from the north. He moved from fad to fad and when he turned 15 he discovered singing. He hasn't been sleeping well lately.
Motivation: Wants to have a good time and be beloved; and he is wracked by social anxiety
Ideals: Optimist, Artistic. Flaws: Insomniac, Fearful. Bonds: Immigrant. Occupation: Bather
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 9)
Armor Class 13
Hit Points 73 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Celestial
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 2000 gp.
Roger Holland, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. He keeps his red hair in a pixie cut. His eyes are amber and he is always smoking a pipe.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a drow raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Entrepeneur, Optimist. Bonds: Adventurer, Religious, Enemies. Occupation: Map Maker
Voice: Squeaky
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 200 gp. Freshwater pearl (7 gp). Black opal (1100 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balam Principle, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). His silver hair is braided into rings. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Gardener father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Shy, Fearful, Disease. Bonds: Attractive, Rich. Occupation: Performer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30000 cp.
Sindri Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black collared shirt and brown pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the south, but his parents moved at a very young age to the east. He worked as a nervous Priest and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To be a Barber again; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant, Rich. Occupation: Priest
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!