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NPC Generator

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Advanced [show]


Silvo Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Navigator uniform. His hair is auburn and very short. His green eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Job, Immigrant. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Silvo Greenbottle, Male Halfling Warrior 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)8 (-1) 13 (+1)15 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Curran Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many green ritualistic tattoos. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has no hair. His gray eyes peer out from beneath his small blue hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. Through the years after Curran was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Curran's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Curran Honeypot, Male Halfling Adept 14
Small (3'3") Halfling, Lawful Evil (CR 14)
Armor Class 13
Hit Points 59 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills Intimidation +7, Performance +7
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Ignan
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533321

Possessions: 6000 gp. Moonstone (60 gp). Jet (50 gp). Blue sapphire (1000 gp). Red spinel (50 gp). Tiger eye turquoise (11 gp). Red-brown spinel (50 gp). White pearl (50 gp). Jasper (60 gp). Amethyst (50 gp). Jade (50 gp). Blue sapphire (1000 gp). 1 Medium magic item.


Social Check DCs


Orryn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. He wears a colorful flower in his brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many brigands want him driven away; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Bonds: Attractive, Criminal record, Rich, Adventurer, Enemies. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Orryn Oomtrowl, Male Gnome Sorcerer 5
Small (3'7") Gnome, True Neutral (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)10 (+0) 15 (+2)14 (+2)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp.


Social Check DCs


Zûmug Wilberforce, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His chestnut hair is greasy and uncared for. His eyes, though not visible through his cowl, are blue.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is obsessed with a lost civilization.

History: He was born in the north. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and someone believes him a fraud

Flaws: Ugly. Bonds: Immigrant, Enemies, Adventurer, Religious. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Zûmug Wilberforce, Male Half-Orc Paladin 6
Medium (5'2") Half-Orc, Lawful Evil (CR 6)
Armor Class 11
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp. Golden yellow topaz (300 gp). Iolite (50 gp).


Social Check DCs


Damakos Despair, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fancy black suit. He has styled his black hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Damakos hails from a village terrorized by goblins. Like his father and his brother before him, after school he went straight into learning to become a Detective. He now owns his own business.

Motivation: To unite with his brother; and doesn't want to be a detective and was forced into it by his family

Ideals: Persistence. Bonds: Attractive, Enemies, Job, Family. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Damakos Despair, Male Tiefling Wizard 1
Medium (5'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp. Hematite (16 gp).


Social Check DCs

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