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Advanced [show]


Gorbundus Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'3" and is well dressed, constantly wearing a brown suit, black shirt, and red tie. His left hand appears badly burned and disfigured. He keeps his long red crest kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Shy, Insomniac. Bonds: Attractive, Religious. Occupation: Fisher

Voice: Whispers

Attributes [hide]

Gorbundus Imbixtellrhyst, Male Dragonborn Ranger 9
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 14 (+2)18 (+4)
Skills History +4, Insight +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1500 gp.


Social Check DCs


Odorr Rutherford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple violet robe with grey stripes complete with hood. He keeps his auburn hair in a pixie cut. His thin eyebrows rest above his beady brown eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in a small forest village. Brilliant and gifted he never wanted to apply himself. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Ideals: Joker, Gifted. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Odorr Rutherford, Male Half-Orc Cleric 15
Medium (6'7") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 52 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Medicine +7, Perception +7
Senses Passive Perception 17
Languages Common, Orc, Auran, Infernal
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 600 pp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A delicate silver chain set with a tourmaline (50 gp). Jeweled anklet (2000 gp). Solid gold idol (300 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (1000 gp). Black velvet mask with numerous citrines (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a small hat to hide his balding. His blue eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He receives visions of the future at random moments

History: He was born in the east, but his parents moved at a very young age to the west. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He moves from town to town, unable to find a place to settle.

Motivation: Tabaxi compassion.

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Immigrant. Occupation: Banker

Voice: Smoker's lung

Attributes [hide]

Drifting On the Water, Male Tabaxi Paladin 6
Medium (6'4") Tabaxi, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 25 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)17 (+3) 9 (-1)12 (+1)
Skills History +6, Religion +6
Senses Passive Perception 9
Languages Common, Giant, Elven, Halfling
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Robert Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a sai on his belt. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has styled his white hair well, parting it to the left. He has green eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with vampirism at a very young age, Robert has worked very hard to control his curse. He has been saving his money to try and buy his sister's freedom.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: Disease. Bonds: Criminal record, Family, Rich. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Robert Zheng, Male Half-Elf Commoner 7
Medium (5'6") Half-Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)9 (-1) 12 (+1)16 (+3)
Skills Athletics +4, Deception +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6

Possessions: 500 gp.


Social Check DCs


Norkruuth Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His wide-brimmed hat is riddled with cuts and holes. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and revenge

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job, Military. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Norkruuth Akambherylliax, Male Dragonborn Warrior 6
Medium (6'3") Dragonborn, Chaotic Good (CR 6)
Armor Class 10
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Athletics +6, Performance +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 20000 cp. Moss agate (10 gp). Moss agate (10 gp). Chrysoprase (30 gp). Deep blue spinel (500 gp).


Social Check DCs

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