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NPC Generator

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Advanced [show]


Fenriz Clever, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown vest and prefers red and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly blue, has prominent grey streaks. His silver eyes peer out from beneath his feathered brown hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His psionic abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Body Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Fenriz Clever, Male Tiefling Sorcerer 8
Medium (6'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 48 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)17 (+3) 13 (+1)18 (+4)
Skills Athletics +6, Investigation +6
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Aquan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466653000

Possessions: 6000 sp. White pearl (130 gp). Golden yellow topaz (1400 gp). Chrysoberyl (130 gp). Alexandrite (1400 gp). Aquamarine (1400 gp). Violet garnet (1400 gp).


Social Check DCs


Ahrim Contempt, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'10" eastern man, he likes to wear ponchos typically of a light brown in addition to tight pants. His brown hair is matted, messy, and big. He has several tiny amethyst earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He misses his home and complains about the freezing weather, even in summer.

History: Born in the east to a Marshal, Ahrim learned a great deal about his father's area of expertise. Ahrim was born on a far eastern forest where he grew up under the tutelage of his father, an expert Marshal. He has built up a small fortune and can afford his own way.

Motivation: Expand his business; and to be a map maker again

Flaws: Ugly, Terse, Depressed. Bonds: Rich, Immigrant, Job. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ahrim Contempt, Male Tiefling Bard 11
Medium (6'10") Tiefling, Lawful Evil (CR 11)
Armor Class 14
Hit Points 78 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)16 (+3) 12 (+1)17 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Draconic
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 1500 gp. Silver comb with moonstones (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kellen Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is long and red with streaks of golden, and is pulled back with small violet clips. His beard is golden, braided, and well cared for. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Kellen began to lead the lost caravan. He has achieved small success as a Slave Trader.

Motivation: Someone believes him a fraud.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Kellen Garrick, Male Gnome Cleric 13
Small (3'8") Gnome, Lawful Good (CR 13)
Armor Class 13
Hit Points 60 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 19 (+4)14 (+2)
Skills Sleight of Hand +6, Survival +8
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166554432100

Possessions: Zircon (40 gp). Alexandrite (500 gp). Black pearl (500 gp). Rhodochrosite (10 gp). Alexandrite (500 gp). Black opal (500 gp). Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erdan Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. He has a small bristly mustache and wavy chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the south. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and a deep hatred of giants

Ideals: Entrepeneur. Bonds: Attractive, Poor, Slave, Enemies. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Erdan Dalanthan, Male Half-Elf Sorcerer 15
Medium (4'11") Half-Elf, Neutral Good (CR 15)
Armor Class 10
Hit Points 55 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Medicine +7, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 2000 gp. Smoky quartz (60 gp). Azurite (12 gp). Azurite (12 gp). 1 Medium magic item.


Social Check DCs


Balimaar Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has a slight overbite and is overall scrawny. He keeps his long auburn hair kept up in a rat tail. He has a dull look in his hazel eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also is a firm believer in the manly ideal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Mayor father left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To prove his worth to the world.

Ideals: Justice. Flaws: Impulsive, Disease, Insomniac. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Balimaar Fasharash, Male Half-Elf Cleric 3
Medium (5'2") Half-Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)14 (+2) 14 (+2)11 (+0)
Skills Athletics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. 1 Buckler. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs

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