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NPC Generator

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Advanced [show]


Zunn Spaulding, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black shirt with thin pastel vertical stripes and tan pants. His black hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast island. He was taken as a slave by a traveling circus and forced to perform He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Nature, Slave. Occupation: Baker

Voice: Raspy

Attributes [hide]

Zunn Spaulding, Male Half-Orc Wizard 7
Medium (5'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 10 (+0)9 (-1)
Skills Intimidation +2, Stealth +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Gimurt Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'1". He dresses well, typically a more casual-formal manner. He wears his hair in dreadlocks. His green eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is unsatisfied with his job

Ideals: Fighting, Joker. Bonds: Attractive, Criminal record, Job. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Gimurt Bloodkith, Male Dwarf Barbarian 12
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 109 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Persuasion +5, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 2000 gp. Star rose quartz (30 gp). Malachite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargas Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is matted, messy, and big. He has a tattooed face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered dancing. Recently the stress of being a Crown-heir has made it difficult for him to sleep.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he is unsatisfied with his job

Ideals: Persistence, Artistic. Flaws: Ugly, Insomniac. Bonds: Job, Adventurer. Occupation: Crown-heir

Voice: Whispers

Attributes [hide]

Fargas Nimblefingers, Male Halfling Druid 5
Small (3'2") Halfling, Chaotic Good (CR 5)
Armor Class 16
Hit Points 44 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 16 (+3)13 (+1) 11 (+0)9 (-1)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp.


Social Check DCs


Silvo Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. He wears his red hair up. He wears an eyepatch.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Silvo Goodearth, Male Halfling Sorcerer 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 16 (+3)12 (+1)
Skills Deception +4, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp.


Social Check DCs


Norman Rodney, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He tends to wear a large yellow jacket, marred by beers. He has chestnut hair. His eyes are amber and beady.

Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the east was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Sabotage a competitor; and balancing his hectic life and new body guard responsibilities is difficult

Flaws: Ugly, Antagonistic, Secretive. Bonds: Religious, Immigrant, Job. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Norman Rodney, Male Human Expert 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)13 (+1) 16 (+3)15 (+2)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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