Dalgal Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear ponchos typically of a light black in addition to tight pants. His hair is long and black with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day; and he desires power and/or immortality
Ideals: Gifted. Flaws: Cynical. Bonds: Religious, Criminal record, Adventurer. Occupation: Ploughman
Voice: Old thin voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 80 gp.
Wymar Bohm, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. His hair is chestnut and curly. He wears large thick round spectacles.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Ideals: Justice. Flaws: Emotional. Bonds: Attractive, Immigrant, Criminal record, Poor. Occupation: Bellfounder
Voice: Boston accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 38 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Half-Plate. 1 Half-Plate.
Alvyn Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His brown hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and green eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Alvyn lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Addict. Bonds: Attractive, Job, Family. Occupation: Baker
Voice: Sleepy voice
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Celestial, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Ûggû Redfield, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. With a patchy chestnut beard and wild chestnut hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He would rather hide behind his crafts than deal with other people.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: Meet up once more with his childhood friend; and wants his loneliness to end
Ideals: Justice, Artistic. Flaws: Addict, Shy. Bonds: Poor, Attractive. Occupation: Brewer
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 38 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Giant
Attacks Melee +8 / 2d8+5, Ranged +3 / 2d8+0, Grapple +5
Possessions: 900 gp.
Vonbin Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'4" and wears skinny pants and wears a blue and violet robe with the hood down. He sports a long chestnut beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Fortune-teller, but he got bored and became a Marshal. He struck the Marshal job and began his own company from there.
Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion
Ideals: Persistence. Flaws: Shy, Racist. Bonds: Rich, Job. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
