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NPC Generator

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Advanced [show]


Hugh Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long white hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small forest village. Brilliant and gifted he never wanted to apply himself. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Knight

Voice: Australian accent

Attributes [hide]

Hugh Tickle, Male Human Bard 11
Medium (5'8") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)18 (+4) 14 (+2)9 (-1)
Skills History +8, Medicine +6
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Draconic, Halfling
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163333100

Possessions: 80 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Old masterpiece painting (700 gp). A necklace of small pink pearls (5000 gp). Finely wrought small gold bracelet (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). 1 Minor magic item.


Social Check DCs


Mozikth Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He has a penchant for wearing a ring with an oversized topaz on his right hand. His crest is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born blind and as such lacked many opportunities for work. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After months of barely getting by, Mozikth managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Insane, Disease. Bonds: Rich, Criminal record. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Mozikth Wystongjiir, Male Dragonborn Cleric 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 12 (+1)15 (+2) 17 (+3)11 (+0)
Skills Athletics +7, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 70 pp.


Social Check DCs


Paelias Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple grey robe with white stripes complete with hood. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and golden with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Attractive. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Paelias Yaeldrin, Male Elf Fighter 2
Medium (5'3") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Deception +4, Nature +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Ogbur Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His long black hair is drawn into a two foot long braid. His eyes are amber and catlike.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is an amazing painter.

History: Ogbur hails from a village terrorized by giants. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ogbur grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ogbur. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Gifted. Bonds: Poor, Attractive, Enemies, Criminal record. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Ogbur Altham, Male Half-Orc Warrior 3
Medium (6'1") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2000 cp. Black pearl (700 gp). Citrine (50 gp). Sardonyx (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Resh Hale, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black tunic with grey highlights, and long blue pants that bunch up around his shoes. He has done his best to style his red hair to look like a famous performer. His face is scarred and worn.

Personality: Eccentric and domineering, Resh will drive conversation. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Sold as a small child to a brothel owner, Resh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Athletic, Extrovert. Flaws: Ugly, Impulsive. Bonds: Mentor, Adventurer. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Resh Hale, Male Half-Orc Expert 3
Medium (6'8") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3200 sp. 4 Alchemist’s fire. 1 Everburning torch. 2 Tanglefoot bags.


Social Check DCs

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