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NPC Generator

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Efferil Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a very good compulsive liar and kleptomaniac.

History: Efferil lived on a farm with his mother, near the main road leading to a nearby town. His mother took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.

Motivation: To reunite with his absent mother; and he feels kind of lost in life

Flaws: Depressed. Bonds: Attractive, Guardian, Criminal record, Family, Nature. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Efferil Murphy, Male Half-Elf Sorcerer 7
Medium (5'2") Half-Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Athletics +5, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 900 gp. Aquamarine (1400 gp). Violet garnet (1400 gp). Peridot (60 gp). Blue sapphire (600 gp).


Social Check DCs


Gunter Churchill, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear yellow tank tops with white pants. His silver hair is smooth and relatively long. He has blue eyes and a yellow hat with a white feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his father.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: To protect his home; and retire the richest man in the south

Ideals: Athletic, Entrepeneur. Bonds: Guardian, Rich. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Churchill, Male Human Expert 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills Stealth +3
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Ernest Lincoln, Male Human [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. His chestnut hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He works hard and plays hard.

History: He was born in a small desert village. His mother was a soldier and died while he was still young. Ernest was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Disease, Hedonist. Bonds: Poor, Nature, Military. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Ernest Lincoln, Male Human Bard 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 1000 cp. 1 Chain shirt.


Social Check DCs


Halander Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his white hair. His eyes are likewise brown.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born in the north, but his parents moved at a very young age to the west. Halander was born on a far northern desert where he grew up under the tutelage of his mother, an expert Slave Trader. Days after completing his studies, news broke out that his hometown was attacked by brigands. Halander was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Many brigands want him driven away; and revenge

Flaws: Terse. Bonds: Poor, Attractive, Enemies, Immigrant. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Halander Wildcloak, Male Halfling Monk 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 800 gp.


Social Check DCs


Karg Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear flannel. He keeps his silver hair in a flapper bob. His eyes are amber and beady.

Personality: A deeply religious man he believes everything happens for a reason. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Religious, Family. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Karg Chatham, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp.


Social Check DCs

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