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NPC Generator

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Advanced [show]


Tethren Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. He has silver eyes.

Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: Seeks redemption.

Ideals: Philantrophist. Bonds: Immigrant, Job, Mentor, Criminal record. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

Tethren Laughter, Male Tiefling Adept 4
Medium (6'0") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Perception +1, Stealth +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Bidreked Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue shirt with thin violet vertical stripes and black pants. He wears his black crest up. He has gleaming, smiling gold eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Bidreked hails from a village terrorized by goblins. He has had some formal singing training, and achieved minor success. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want him driven away; and his relatives are trying to arrange a marriage

Ideals: Artistic. Bonds: Job, Enemies, Family. Occupation: Weaver

Voice: Scratchy, weak

Attributes [hide]

Bidreked Wystongjiir, Male Dragonborn Rogue 9
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)18 (+4) 14 (+2)10 (+0)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Gnoll, Elven, Terran, Celestial
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4

Possessions: 190 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. His silver hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Raam embodies much of what other species detest in the Tieflings. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Raam is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Courier. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Rich, Has a crush. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Raam Tranquil, Male Tiefling Adept 8
Medium (5'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 13 (+1)17 (+3)
Skills History +3, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 800 gp.


Social Check DCs


Qemuel Fascination, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in collared shirts and wears a proper scarf over his head. His hair is cut close to his head. His eyes are gold and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Qemuel took refuge in the old dungeon and found the beat up club and armor he uses now. He now mingles about in high society.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Flaws: Antagonistic, Impulsive. Bonds: Nature, Rich, Criminal record. Occupation: Cook

Voice: Soft and mumbly

Attributes [hide]

Qemuel Fascination, Male Tiefling Rogue 8
Medium (5'2") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +4

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silvo Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his chestnut hair down. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.

History: Silvo was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the north, certain he would find work there.

Motivation: Retire the richest man in the north; and doesn't want to be a shoemaker and was forced into it by his family

Ideals: Entrepeneur, Joker. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Silvo Fatrabbit, Male Halfling Paladin 12
Small (3'3") Halfling, Lawful Good (CR 12)
Armor Class 13
Hit Points 81 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Nature +6, Survival +6
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 27000 sp. Brass mug with jade inlays (400 gp). Silver chalice with lapis lazuli gems (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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