Gale Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'9" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He keeps his black fur in a pixie cut. He wears large thick round spectacles.
Personality: Eccentric and domineering, Gale will drive conversation. He is obsessed with a lost civilization.
History: Gale lived on a farm with his father, near the main road leading to a nearby town. Gale was born on a far northern desert where he grew up under the tutelage of his father, an expert Shoemaker. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: He's looking for his big break.
Ideals: Extrovert. Bonds: Attractive, Adventurer, Family, Immigrant. Occupation: Shoemaker
Voice: Can't modulate volume
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Rhodochrosite (6 gp). Violet garnet (400 gp). Silver pearl (50 gp).
Kellen Dunben, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black coat over a white low-cut shirt, and a deerstalker hat upon his head. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Kellen was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He struck the Body Guard job and began his own company from there.
Motivation: Marry his brother to traveling adventurers; and further expansion of business
Ideals: Athletic, Fighting. Flaws: Forgetful. Bonds: Job, Family. Occupation: Body Guard
Voice: Prounounces S like Z
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 36 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 200 gp.
Trail Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white fur. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a hunchback. His Stetson hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is business-like. He takes instructions and follows them to the letter. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: The child of northern immigrants he idolized his mother. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To settle down with his crush; and he's in love
Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Has a crush, Immigrant. Occupation: Shoemaker
Voice: Low range voice
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp.
Oblar Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He tends to wear a blue poncho over his likewise colored trousers and shirt. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. He wears an eyepatch.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Oblar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of southern immigrants he idolized his mother. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Immigrant, Criminal record. Occupation: Sailor
Voice: Spanish accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Brass mug with jade inlays (500 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Jeweled gold crown (2000 gp).
Theobald Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his golden hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His tongue was cut out and he uses sign language. He also is a firm believer in the manly ideal.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Jeweler. He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and to be a fortune-teller again
Flaws: Disease, Impulsive, Antagonistic. Bonds: Job. Occupation: Jeweler
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 72 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 19 (+4) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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