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NPC Generator

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Advanced [show]


Adran Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Farmer. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a skull on it. His blonde hair is lengthy and is close to two feet long. His amber eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He became a Farmer soon after.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Depressed, Addict. Bonds: Job, Rich, Family. Occupation: Farmer

Voice: Speaks with lips pursed

Attributes [hide]

Adran Hybrid, Male Half-Elf Monk 3
Medium (5'3") Half-Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)13 (+1) 15 (+2)9 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1300 sp.


Social Check DCs


Einkil Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is kept up in a ponytail inside a top hat. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Einkil was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent mother; and regain custody of his son

Ideals: Athletic, Joker. Flaws: Insane. Bonds: Family, Mentor. Occupation: Scribe

Voice: Old thin voice

Attributes [hide]

Einkil Morigak, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)17 (+3) 9 (-1)11 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Sylvan, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Greethen Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He carries a battered lance and tarnished scythe as well. He wears his copper crest up. His eyes are red.

Personality: Calm and collected, he is a well trained Scribe. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born at the edge of vast mountains. His childhood dream was to be a Knight, but he was a colossal failure. He struck the Scribe job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich, Nature. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Greethen Norixius, Male Dragonborn Rogue 3
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)15 (+2) 13 (+1)12 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Dondon Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He carries with him a set of kukris, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His eyes are violet.

Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Dondon lived on a farm with his father, near the main road leading to a nearby town. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Hunter, and he later adopted a second son.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Disciplined, Gifted. Flaws: Racist. Bonds: Family. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Dondon Brightmoon, Male Halfling Monk 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. Red spinel (90 gp). 1 Healer’s kit. 1 Good lock.


Social Check DCs


Jak Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright pastel suits and hats. His white hair is still thick. His blue eyes dart from person to person.

Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a criminal king-pin and mafia family Jak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Jak decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur. Flaws: Insane. Bonds: Criminal record, Immigrant, Job. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Jak Bigheart, Male Halfling Expert 3
Small (3'4") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)12 (+1) 16 (+3)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp.


Social Check DCs

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