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Oppleby Pingun, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear green pants and tee shirts. His golden hair is cut short. His eyes are a pleasant amber.

Personality: He likes to make people angry or surprised. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Oppleby took refuge in the large cave and found the beat up bastard sword and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and wants a kiss

Flaws: Antagonistic, Disease. Bonds: Has a crush, Nature. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Oppleby Pingun, Male Gnome Expert 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)10 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Anderton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a pastel vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy, self-centered, vain, and jealous.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Military, Nature. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerald Anderton, Male Human Fighter 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Acrobatics +5, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 600 gp. Blue sapphire (1600 gp). Tourmaline (40 gp). Amethyst (40 gp). Alexandrite (500 gp).


Social Check DCs


Cimer Dare, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of halberds on his belt, each one with a amber on the hilt. His hair is red, silky, and of moderate length. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Cimer Dare, Male Tiefling Cleric 4
Medium (5'5") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)15 (+2) 11 (+0)14 (+2)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1 Minor magic item.


Social Check DCs


Thervan Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Abrasive and pushy, he has a hard time making friends. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the west his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, In love. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thervan Xiloscient, Male Half-Elf Commoner 5
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills Religion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Theriatis Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears grey leather gloves, a grey jacket, and tight pants. His black hair is heavily combed to the left. His eyes are blue and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is obsessed with finding treasure.

History: He was raised in a island tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Theriatis Lathalas, Male Half-Elf Rogue 2
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 140 gp. Large well-done wool tapestry (600 gp).


Social Check DCs

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