Fenriz Scorn, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in earthy colors with a pastel and brown handkerchief worn on his left side. His chestnut hair is lengthy. His white eyes have a joyful gleam in them most of the time.
Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born blind and as such lacked many opportunities for work. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Gifted, Impeccable. Flaws: Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Animal Trainer
Voice: Pirate accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 280 gp.
Marbas Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has black hair. His eyes are gold and catlike.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Marbas was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.
Motivation: To be a Sailor again; and he has money and likes to spend it
Ideals: Justice, Persistence. Flaws: Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Miller
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jebeddo Murnig, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his hair in dreadlocks. His brown eyes dart from person to person.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Jebeddo was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Weaver like his father before him.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he has passion for adventuring and risk
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Weaver
Voice: Hissing voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 9)
Armor Class 11
Hit Points 63 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 1900 gp. Onyx (50 gp). Fiery yellow corundum (1300 gp). 1 Minor magic item. 1 Minor magic item.
Pog Reese, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'7" and wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His blonde hair is slicked back into a classic pompadour. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Calm and collected, he is a well trained Bookbinder. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bookbinder arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Performer, but he got bored and became a Bookbinder. He has worked as a Bookbinder like his mother before him.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Philantrophist, Entrepeneur. Flaws: Addict. Bonds: Job, Rich. Occupation: Bookbinder
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 800 gp.
Ishmoz Shelly, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he has a large tan mantle and cape that has been intricately interwoven into his pastel robe. His hair is greying and his face has many wrinkles. His green eyes peer out from beneath his small tan hat.
Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was granted arcane powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Ploughman
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 3000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
