Mord Beitz, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his morningstar, and sports empty pouches on his belt. His hair is long and white with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Mord was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and marry his sister to traveling adventurers
Ideals: Disciplined. Flaws: Insane. Bonds: Family, Poor. Occupation: Roofer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp.
Trail Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His fur is lavender, silky, and of moderate length. His eyes are a pleasant blue.
Personality: He is calm most of the time but flees social interaction. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Slave, In love. Occupation: Mayor
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5
Possessions: 1900 sp. 1 Silver holy symbol.
Greethen Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blue crest is heavily combed to the left. His gold eyes dart from person to person.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Greethen lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Barrister, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted divine powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs
Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Religious, Family. Occupation: Mortician
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
Possessions: 1000 sp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Sapphire pendant on gold chain (1100 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Umpen Welber, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He wears baggy black pantaloons and a pastel scarf, and his gloved hand is found clutching a hammer. He wears his blonde hair down. His eyes are hazel and he is always smoking a pipe.
Personality: He is very quiet and rarely speaks above a whisper. He is harsh and unforgiving.
History: Umpen hails from a village terrorized by drow. He found a children's book about a Gnome Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to work out more often; and he desires power and/or immortality
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Carpenter
Voice: Relaxed voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 56 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Celestial, Ignan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1000 gp. Sardonyx (40 gp). Black pearl (1600 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heian Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: He very much looks the part of a Mason. He keeps his black hair in a pixie cut. He has a dull look in his green eyes.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in the west. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Heian began to lead the lost caravan. He has drifted from career to career and currently works as a Mason.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur. Bonds: Job, Enemies, Military, Immigrant. Occupation: Mason
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 6000 sp. Chrysoprase (70 gp). Chalcedony (70 gp). Fire opal (1100 gp). Red spinel (50 gp).
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