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NPC Generator

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Advanced [show]


Mordai Respect, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is dark red and curly. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and retire the richest man in the east

Ideals: Entrepeneur, Logical. Bonds: Nature, Poor, Slave. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Mordai Respect, Male Tiefling Barbarian 8
Medium (6'10") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 103 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)18 (+4) 12 (+1)14 (+2)
Skills Intimidation +5, Religion +7
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Gnoll, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 170 pp.


Social Check DCs


Pirithin Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is smooth and relatively long. His blue unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Cursed with unlife at a very young age, Pirithin has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Immigrant, Religious. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Pirithin Wildcloak, Male Halfling Warlock 16
Small (3'3") Halfling, Chaotic Good (CR 16)
Armor Class 14
Hit Points 119 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Medicine +7, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Halfling, Orc, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 4000 gp. A delicate brass dragon egg (20 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (600 gp). Gold cup set with emeralds (12000 gp). Gold music box (2000 gp). Old masterpiece painting (1400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Gold dragon comb with red garnet eye (1500 gp). 1 Medium magic item.


Social Check DCs


Qemuel Death, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears green cloth garments or leather armor. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His white eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Religious, Rich. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Qemuel Death, Male Tiefling Barbarian 7
Medium (5'2") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 39 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 11 (+0)16 (+3)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Sylvan, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 700 gp.


Social Check DCs


Emerald Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. His brown fur, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a necromancer, Emerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Poor, Attractive, Military, Mentor. Occupation: Shepherd

Voice: Posh accent

Attributes [hide]

Emerald Wing, Male Tabaxi Paladin 2
Medium (6'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 380 gp. Sardonyx (20 gp). Amethyst (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Cloak Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized ruby on his right hand. He wears a colorful flower in his red fur. His copper eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Energy wise he seems alert and responsive.

History: He was born on a small isolated farm. Cloak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he loathes his own lifestyle

Ideals: Joker, Professionalism. Bonds: Rich, Attractive, Nature. Occupation: Detective

Voice: Squeaky

Attributes [hide]

Cloak Of Passion, Male Tabaxi Barbarian 8
Medium (5'10") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 97 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 10 (+0)10 (+0)
Skills Persuasion +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 800 gp. White pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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