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Advanced [show]


Beloril Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He is physically well-built. His red hair is drawn into a tight pony tail with a clover scrunchie. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can't help but pocket interesting objects he comes across

History: He was raised in a mountains tribe. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many dire rats want him driven away.

Flaws: Ugly, Depressed. Bonds: Criminal record, Nature, Enemies. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Beloril Torevir, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills Athletics +3, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 100 gp. 1 Masterwork Musical instrument.


Social Check DCs


Hoshû Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear ponchos typically of a light tan in addition to tight pants. His hair is chestnut and curly. He has several tiny amber earrings on each ear.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his mother was called into army service. His first spouse was a Shipwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Rich, Military, Family. Occupation: Gardener

Voice: Scottish accent

Attributes [hide]

Hoshû Wentworth, Male Half-Orc Ranger 4
Medium (5'7") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Athletics +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 21000 cp.


Social Check DCs


Adelard Bentley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an entirely grey suit with violet socks and a vest with buckled shoes. His silver hair and beard is wavy and long. His green eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Armorer in town.

History: He was born in the west. His childhood dream was to be a Carter, but he was a colossal failure. He has achieved small success as a Armorer.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Adelard Bentley, Male Human Adept 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)15 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs


Taklinn Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. His blonde hair is knotted and matted. His skin is flawless and his violet eyes scan people very quickly.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a logical person and will generally grow upset if things defy logic and science.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Taklinn took refuge in the old dungeon and found the beat up dagger and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Logical. Flaws: Cynical. Bonds: Adventurer, Attractive, Nature. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Taklinn Bofdann, Male Dwarf Aristocrat 4
Medium (4'4") Dwarf, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills Athletics +3, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Druidic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +6

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oskar Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. His hair, while still mostly golden, has prominent grey streaks. His eyes are likewise green.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Weaver, his father struggled to pay the bills. Oskar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Adventurer, Poor. Occupation: Body Guard

Voice: Timid voice

Attributes [hide]

Oskar Caebrek, Male Dwarf Barbarian 9
Medium (4'5") Dwarf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 92 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)12 (+1) 12 (+1)8 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs

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