Thar Clifford, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears a well pressed and immaculate suit (or dress). He keeps his auburn hair in a flapper bob. His gray eyes dart from person to person.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Thar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of northern immigrants he idolized his mother. After coming to the age of reason, Thar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants him found; and to reunite with his absent mother
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Family, Immigrant. Occupation: Assassin
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 70 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 |
Possessions: 8000 gp. An abacus with copper, silver and gold markers (70 gp). Old masterpiece painting (1900 gp). Jeweled anklet (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Sapphire pendant on gold chain (1700 gp). Sapphire pendant on gold chain (1700 gp). Jeweled gold crown (7000 gp). Cloth of gold vestments (70 gp). Solid gold idol (500 gp). Gold and topaz bottle stopper cork (1200 gp). A delicate silver chain set with a tourmaline (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Carved bone or ivory statuette (50 gp). Jeweled anklet (3000 gp). Large well-done wool tapestry (100 gp). Jeweled anklet (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Solid gold idol (500 gp). Cloth of gold vestments (70 gp). Silver comb with moonstones (100 gp). Carved bone or ivory statuette (50 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item.
Hagren Heiser, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a golden handlebar mustache and slicked back golden hair. His brown eyes lackadaisically let the world flow into them.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Butcher arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Half-Orc Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: Retire the richest man in the south; and he uses money and sex appeal to get what he needs
Ideals: Entrepeneur, Professionalism. Bonds: Attractive, Rich, Adventurer. Occupation: Butcher
Voice: American accent
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: Just what you see.
Rolen Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing a long, tan, dusty cloak. His head has been shaved. His ears are large.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with finding treasure.
History: He is the product a well kept family trust fund and as such has never really known need. Rolen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.
Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural elven artifacts is his passion
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Nature, Religious. Occupation: Weaver
Voice: French accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1 Masterwork studded leather. 1 Half-Plate. 1 Banded mail.
Rangrim Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a green small hat and green clothes. He has a small bristly mustache and wavy red hair. He wears an eyepatch.
Personality: Rangrim wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He would rather hide behind his crafts than deal with other people.
History: The child of eastern immigrants he idolized his mother. When Rangrim reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and to protect his home
Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Military. Occupation: Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
Possessions: 500 sp. 2 Alchemist’s fire.
Orryn Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He wears his black hair down. His eyes are hazel.
Personality: He is overprotective of those who hire his services. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Sage father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To clean up the streets; and he uses money and sex appeal to get what he needs
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Guardian, Rich. Occupation: Mason
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 8000 cp.
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