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Advanced [show]


Drogo Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: Gifted from a young age, Drogo studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants revenge against orcs

Ideals: Disciplined, Persistence, Gifted. Flaws: Insane. Bonds: Mentor. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Drogo Sherman, Male Half-Elf Expert 8
Medium (4'11") Half-Elf, Neutral Good (CR 8)
Armor Class 11
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)18 (+4) 16 (+3)17 (+3)
Skills Arcana +7, Athletics +7
Senses Passive Perception 13
Languages Common, Elven, Orc, Infernal, Gnoll, Terran
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +7

Possessions: 10000 cp.


Social Check DCs


Damien Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a blue suit, tan shirt, and brown tie. His hair is short and chestnut. He has amber eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast mountains. His family was turned out during the war. He and his family wandered east to less war torn lands. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Antagonistic, PTSD. Bonds: Religious, Nature. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Damien Quickstep, Male Halfling Fighter 3
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Adam Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He has wavy blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 4 years old his parents immigrated from the south. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by goblins. Adam was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: To reunite with his old friends; and several ex partners dislike his way of doing things and want revenge

Bonds: Attractive, Adventurer, Immigrant, Enemies. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Adam Xiloscient, Male Half-Elf Rogue 15
Medium (5'3") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 76 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)17 (+3) 11 (+0)12 (+1)
Skills Arcana +8, Religion +8
Senses Passive Perception 10
Languages Common, Elven, Goblin, Orc, Aquan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 2000 gp. 1 Medium magic item.


Social Check DCs


Wymar Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is generally shirtless and showing off his tattooed chest. He has done his best to style his red hair to look like a famous performer. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with a lost civilization.

History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist, Persistence. Flaws: Ugly, Addict. Bonds: Adventurer, Nature. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Wymar Galanodel, Male Half-Elf Commoner 5
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)17 (+3) 14 (+2)14 (+2)
Skills Athletics +3, History +6
Senses Passive Perception 12
Languages Common, Elven, Aquan, Auran, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Halimath Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and usually wears his green robe and has his quarterstaff always slung over his shoulder. His long silver hair is drawn into a two foot long braid. His brown eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich western family. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 3 years.

Motivation: He is terrified, and will act out of fear; and to pay off his debts

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Rich, Debt. Occupation: Blacksmith

Voice: Hissing voice

Attributes [hide]

Halimath Dalanthan, Male Elf Druid 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)11 (+0) 9 (-1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp.


Social Check DCs

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