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Medrash Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. His crest is greying and his face has many wrinkles. He has gleaming, smiling gold eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a necromancer, Medrash was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others.

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Attractive, Poor, Mentor. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Medrash Qyxpahrgh, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Ignan, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp.


Social Check DCs


Elaim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. His red hair is styled in orderly dreadlocks. He has hazel eyes and a grey hat with a black feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has all his life been fascinated with music.

History: Elaim was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his old friends

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Adventurer, Family. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Elaim Aranore, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 19 (+4)9 (-1) 14 (+2)12 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 9000 cp. 1 Alchemist’s fire.


Social Check DCs


Nirgel Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. His white hair is lengthy and is close to two feet long. His black eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a necromancer, Nirgel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 12th year, his parents were killed by a giants raid, leaving Nirgel alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Bonds: Attractive, Mentor, Enemies. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Nirgel Creed, Male Tiefling Bard 3
Medium (5'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Religion +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. Jet (150 gp). Amethyst (150 gp). Coral (150 gp).


Social Check DCs


Harbek Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'2" southern man, he wears a fancy green suit. His hair is short and auburn. He has gleaming, smiling green eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: He's repulsed by the PC; and to be a fisher again

Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Butcher

Voice: Creaky witch voice

Attributes [hide]

Harbek Trueblood, Male Dwarf Commoner 11
Medium (4'2") Dwarf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 53 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 120 pp. Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nirgel Hope, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light white in addition to tight pants. He wears his white hair up. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small island village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends.

Flaws: Antagonistic. Bonds: Adventurer, Nature, Rich. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Nirgel Hope, Male Tiefling Cleric 8
Medium (5'2") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 15 (+2)19 (+4)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1500 gp. An abacus with copper, silver and gold markers (30 gp). An abacus with copper, silver and gold markers (30 gp).


Social Check DCs

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