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Advanced [show]


Dimble Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear brown tank tops with green pants. His black hair is cut short with large spiked bangs in the front. His fierce green eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As long as the job gets done he does not care how it got done.

History: He was born several months after his mother was called into army service. When Dimble reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: Wants to raise his children well; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Disease. Bonds: Military, Adventurer, Family. Occupation: Actor

Voice: Speaks through clenched teeth

Attributes [hide]

Dimble Daergel, Male Gnome Warlock 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)15 (+2) 15 (+2)13 (+1)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 70 pp. An abacus with copper, silver and gold markers (60 gp). Gold music box (1000 gp). 1 Minor magic item.


Social Check DCs


Lance Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has a very tight haircut. He has blue eyes and a yellow hat with a grey feather.

Personality: He has a massive crush on the younger sibling of the Bellfounder who has hired him part-time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He wants to get laid; and he desires power and/or immortality

Flaws: Forgetful. Bonds: Attractive, Has a crush, Rich, Adventurer. Occupation: Bellfounder

Voice: Farmer accent

Attributes [hide]

Lance Tickle, Male Human Adept 2
Medium (6'3") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 350 gp.


Social Check DCs


Rangrim Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a green collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He carries a battered shield and tarnished club as well. He keeps his blonde hair in a flapper bob. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rangrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content.

Ideals: Fighting, Disciplined. Flaws: Ugly, Shy, Mundane. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

Rangrim Silverstone, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 19 (+4)8 (-1) 10 (+0)13 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nuraval Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His chestnut hair is smooth and relatively long. His gray eyes peer out from beneath his top tan hat.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Flaws: Fearful. Bonds: Attractive, Mentor, Job, Military. Occupation: Laborer

Voice: Smooth and feminine

Attributes [hide]

Nuraval Hammerstone, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)12 (+1) 16 (+3)10 (+0)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 pp. 1 Masterwork Common Melee.


Social Check DCs


Dazzazn Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no crest. His gold eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Family. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dazzazn Ebynichtomonis, Male Dragonborn Commoner 9
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 44 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 14 (+2)15 (+2) 18 (+4)18 (+4)
Skills Stealth +4, Survival +7
Senses Passive Perception 14
Languages Common, Draconic, Halfling
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 9000 sp. Old masterpiece painting (1000 gp). Golden circlet with four aquamarines (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). A miniature golden chest with tiny emeralds lining the top (170 gp).


Social Check DCs

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