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Advanced [show]


Ildrex Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blue crest is drawn into a tight pony tail with a rose scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A true patriot, Ildrex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Military, Nature, Adventurer. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Ildrex Ebynichtomonis, Male Dragonborn Rogue 19
Medium (6'1") Dragonborn, Neutral Good (CR 19)
Armor Class 14
Hit Points 72 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)17 (+3) 18 (+4)16 (+3)
Skills Religion +9, Sleight of Hand +10
Senses Passive Perception 14
Languages Common, Goblin, Giant, Sylvan
Attacks Melee +8 / 5d8+2, Ranged +10 / 5d8+4, Grapple +4

Possessions: 1100 pp. Moonstone (50 gp). Eye agate (12 gp). Amber (160 gp). Lapis lazuli (12 gp). Zircon (50 gp). Rich purple corundum (700 gp). Blue star sapphire (700 gp). Golden yellow topaz (300 gp). Sardonyx (50 gp). Azurite (12 gp). Star rose quartz (50 gp). Star rose quartz (50 gp). Tiger eye turquoise (12 gp). Fiery yellow corundum (700 gp). Citrine (50 gp). Malachite (12 gp). Blue quartz (12 gp). White pearl (160 gp). Peridot (50 gp). Jet (160 gp). Moss agate (12 gp). Tiger eye turquoise (12 gp). Fire opal (700 gp). Alexandrite (300 gp). Pink diamond (4000 gp). Azurite (12 gp). Red-brown spinel (160 gp). Golden yellow topaz (300 gp). Azurite (12 gp). Red-brown spinel (160 gp). 1 Medium magic item.


Social Check DCs


Boddynock Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green shirt with thin white vertical stripes and green pants. He has chestnut hair. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Gnomish conditions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A strong sense of loyalty to Gnomish people; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Ugly, Secretive, Racist. Bonds: Family. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Boddynock Rofferton, Male Gnome Barbarian 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 39 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 9 (-1)14 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Chrysoberyl (60 gp).


Social Check DCs


Shane Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. He wears his red hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 3. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Shane hails from a village terrorized by brigands. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Locksmith job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to get a good night's sleep

Flaws: Insane, Insomniac. Bonds: Has a crush, Enemies, Job. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Shane Dalanthan, Male Half-Elf Expert 5
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 15 (+2)17 (+3)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: Emerald (1500 gp). Hematite (12 gp). Lapis lazuli (12 gp). Eye agate (12 gp).


Social Check DCs


Fonkin Turen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is greying along the sides and has receded to reveal a widow's peak. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Fonkin hails from a village terrorized by giants. Fonkin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: An old rival family wants him found.

Flaws: Addict, Shy. Bonds: Rich, Family, Enemies, Nature. Occupation: Performer

Voice: Smoker's lung

Attributes [hide]

Fonkin Turen, Male Gnome Rogue 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)10 (+0) 14 (+2)18 (+4)
Skills Arcana +2, Deception +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 39000 sp. 1 Spyglass. 1 Masterwork Artisan’s tools. 1 Magnifying glass.


Social Check DCs


Silent Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears a custom-built plate barding that's adorned with green lining and desert motifs. His left hand appears badly burned and disfigured. He wears his red fur up. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Silent's homeland. Silent decided to take the middle way and become a bodyguard. He then took over the family business and is one of the better Doctor for hire.

Motivation: To be a Brewer again.

Ideals: Fighting. Bonds: Job, Rich, Immigrant. Occupation: Doctor

Voice: Irish accent

Attributes [hide]

Silent Of Spirit, Male Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp.


Social Check DCs

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