Tim Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he is well dressed, but even with his fine clothing he looks run-down, and is pretty ugly. His hair is greying and his face has many wrinkles. His amber eyes have a joyful gleam in them most of the time.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is an amazing painter.
History: Tim was raised in a hard working conservative environment. After coming to the age of reason, Tim took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Actor
Voice: Raspy
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 390 gp. Azurite (8 gp). Obsidian (8 gp).
Mreksh Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He has a moderate pudge and is not very fit. His crest is brass and curly. His eyes are likewise red. His teeth are white and perfect.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mreksh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mreksh. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help
Ideals: Disciplined, Athletic. Bonds: Attractive, Military, Mentor, Criminal record. Occupation: Crown-heir
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 11)
Armor Class 12
Hit Points 33 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tree Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his club. His fur is short and white. He tend to wears goggles to shield his eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Tree was born in the south. At a young age he loved to build and create. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Passionate, Persistence. Flaws: Fearful. Bonds: Military. Occupation: Weaver
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 35 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Auran
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 800 gp. 1 Minor magic item.
Vassago Destiny, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'6". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a shortbow. His hair is greying and his face has many wrinkles. His eyes are gold and catlike.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A powerful wizard made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with his old friends.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Adventurer, Mentor. Occupation: Spy
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Tiefling, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orryn Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. His black hair is still thick. His skin is flawless and his blue eyes scan people very quickly.
Personality: Calm and collected, he is a well trained Bookbinder. He does not believe in violence as a means to an end. He is a dedicated Bookbinder but believes his peers are too gung-ho.
History: Orryn was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job.
Ideals: Athletic, Pacifist. Bonds: Attractive, Job, Religious. Occupation: Bookbinder
Voice: Stutters
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 11000 sp.
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