Lone In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of the four houses of cards around his neck, and a lance on his belt. His black fur is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has all his life been fascinated with singing.
History: The child of a Butcher, who enjoyed hunting, Lone was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lone grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lone. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Ideals: Fighting, Artistic. Bonds: Attractive, Criminal record, Nature. Occupation: Layabout
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 16000 cp.
Pûgrish Bing, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has no hair. His eyes are amber.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has all his life been fascinated with dancing.
History: He was born into a rich family. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: He wants to meet his childhood hero.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Animal Trainer
Voice: Low range voice
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 60 gp.
Mreksh Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a club on his belt. He carries with him a set of clubs, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears his green crest down. His eyes are a pleasant red.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Mreksh was raised in a hard working conservative environment. Mreksh was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Bricklayer. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Bricklayer
Voice: Italian accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 9
Hit Points 65 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Draconic, Undercommon, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
Possessions: 1900 gp. A small bag of saffron. (70 gp).
Heian Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He wears his red hair up in a very large beehive style do. His eyes are green and beady.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a white middle class family as the only child. Like his father and his brother before him, after school he went straight into learning to become a Sellsword. He has worked as a Sellsword like his father before him.
Motivation: He seems to be bored by most things.
Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Job, Slave. Occupation: Sellsword
Voice: Soft and melodious
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 67 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: Violet garnet (200 gp). Freshwater pearl (11 gp). Blue star sapphire (400 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilthur Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, violet cloak. His golden hair is lengthy. His eyes are brown and catlike.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gilthur is combative with any and all who dare try his patience in the slightest.
History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To be a Navigator again; and he'd like to take his coworkers down a peg
Ideals: Justice. Flaws: Greedy. Bonds: Nature, Adventurer, Job. Occupation: Bounty Hunter
Voice: Scandinavian accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 78 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +5
Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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